This is the description of the Modbus protocol for the Remote Switch Bricklet. General information and technical specifications for the Remote Switch Bricklet are summarized in its hardware description.
A general description of the Modbus protocol structure can be found here.
BrickletRemoteSwitch.
switch_socket
¶Function ID: |
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Request: |
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Response: |
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This function is deprecated, use switch_socket_a
instead.
The following meanings are defined for the elements of this function:
For switch_to:
BrickletRemoteSwitch.
get_switching_state
¶Function ID: |
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Request: |
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Response: |
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Returns the current switching state. If the current state is busy, the Bricklet is currently sending a code to switch a socket. It will not accept any requests to switch sockets until the state changes to ready.
How long the switching takes is dependent on the number of repeats, see
set_repeats
.
The following meanings are defined for the elements of this function:
For state:
BrickletRemoteSwitch.
switch_socket_a
¶Function ID: |
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Request: |
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Response: |
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To switch a type A socket you have to give the house code, receiver code and the state (on or off) you want to switch to.
A detailed description on how you can figure out the house and receiver code can be found here.
New in version 2.0.1 (Plugin).
The following meanings are defined for the elements of this function:
For switch_to:
BrickletRemoteSwitch.
switch_socket_b
¶Function ID: |
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Request: |
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Response: |
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To switch a type B socket you have to give the address, unit and the state (on or off) you want to switch to.
To switch all devices with the same address use 255 for the unit.
A detailed description on how you can teach a socket the address and unit can be found here.
New in version 2.0.1 (Plugin).
The following meanings are defined for the elements of this function:
For switch_to:
BrickletRemoteSwitch.
dim_socket_b
¶Function ID: |
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Request: |
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Response: |
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To control a type B dimmer you have to give the address, unit and the dim value you want to set the dimmer to.
A detailed description on how you can teach a dimmer the address and unit can be found here.
New in version 2.0.1 (Plugin).
BrickletRemoteSwitch.
switch_socket_c
¶Function ID: |
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Request: |
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Response: |
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To switch a type C socket you have to give the system code, device code and the state (on or off) you want to switch to.
A detailed description on how you can figure out the system and device code can be found here.
New in version 2.0.1 (Plugin).
The following meanings are defined for the elements of this function:
For switch_to:
BrickletRemoteSwitch.
set_repeats
¶Function ID: |
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Request: |
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Response: |
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Sets the number of times the code is sent when one of the switch socket functions is called. The repeats basically correspond to the amount of time that a button of the remote is pressed.
Some dimmers are controlled by the length of a button pressed, this can be simulated by increasing the repeats.
BrickletRemoteSwitch.
get_repeats
¶Function ID: |
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Request: |
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Response: |
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Returns the number of repeats as set by set_repeats
.
BrickletRemoteSwitch.
get_identity
¶Function ID: |
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Request: |
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Response: |
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Returns the UID, the UID where the Bricklet is connected to, the position, the hardware and firmware version as well as the device identifier.
The position can be 'a', 'b', 'c', 'd', 'e', 'f', 'g' or 'h' (Bricklet Port). A Bricklet connected to an Isolator Bricklet is always at position 'z'.
The device identifier numbers can be found here.
BrickletRemoteSwitch.
CALLBACK_SWITCHING_DONE
¶Function ID: |
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Response: |
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This callback is triggered whenever the switching state changes
from busy to ready, see get_switching_state
.