This is the description of the Shell API bindings for the UV Light Bricklet. General information and technical specifications for the UV Light Bricklet are summarized in its hardware description.
An installation guide for the Shell API bindings is part of their general description.
The example code below is Public Domain (CC0 1.0).
1 2 3 4 5 6 7 | #!/bin/sh
# Connects to localhost:4223 by default, use --host and --port to change this
uid=XYZ # Change XYZ to the UID of your UV Light Bricklet
# Get current UV light
tinkerforge call uv-light-bricklet $uid get-uv-light
|
Download (example-callback.sh)
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 | #!/bin/sh
# Connects to localhost:4223 by default, use --host and --port to change this
uid=XYZ # Change XYZ to the UID of your UV Light Bricklet
# Handle incoming UV light callbacks
tinkerforge dispatch uv-light-bricklet $uid uv-light &
# Set period for UV light callback to 1s (1000ms)
# Note: The UV light callback is only called every second
# if the UV light has changed since the last call!
tinkerforge call uv-light-bricklet $uid set-uv-light-callback-period 1000
echo "Press key to exit"; read dummy
kill -- -$$ # Stop callback dispatch in background
|
Download (example-threshold.sh)
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 | #!/bin/sh
# Connects to localhost:4223 by default, use --host and --port to change this
uid=XYZ # Change XYZ to the UID of your UV Light Bricklet
# Get threshold callbacks with a debounce time of 10 seconds (10000ms)
tinkerforge call uv-light-bricklet $uid set-debounce-period 10000
# Handle incoming UV light reached callbacks
tinkerforge dispatch uv-light-bricklet $uid uv-light-reached\
--execute "echo UV Light: {uv_light}/10 mW/m². UV Index > 3. Use sunscreen!" &
# Configure threshold for UV light "greater than 75 mW/m²"
tinkerforge call uv-light-bricklet $uid set-uv-light-callback-threshold threshold-option-greater 750 0
echo "Press key to exit"; read dummy
kill -- -$$ # Stop callback dispatch in background
|
Possible exit codes for all tinkerforge
commands are:
argparse
module is missingThe common options of the call
and dispatch
commands are documented
here. The specific command structure is shown below.
call
uv-light-bricklet
[<option>..] <uid> <function> [<argument>..]¶Parameters: |
|
---|
The call
command is used to call a function of the UV Light Bricklet. It can take several
options:
--help
shows help for the specific call
command and exits--list-functions
shows a list of known functions of the UV Light Bricklet and exitsdispatch
uv-light-bricklet
[<option>..] <uid> <callback>¶Parameters: |
|
---|
The dispatch
command is used to dispatch a callback of the UV Light Bricklet. It can
take several options:
--help
shows help for the specific dispatch
command and exits--list-callbacks
shows a list of known callbacks of the UV Light Bricklet and exitsuv-light-bricklet
<uid> <function>
[<option>..] [<argument>..]¶Parameters: |
|
---|
The <function>
to be called can take different options depending of its
kind. All functions can take the following options:
--help
shows help for the specific function and exitsGetter functions can take the following options:
--execute <command>
shell command line to execute for each incoming
response (see section about output formatting
for details)Setter functions can take the following options:
--expect-response
requests response and waits for itThe --expect-response
option for setter functions allows to detect
timeouts and other error conditions calls of setters as well. The device will
then send a response for this purpose. If this option is not given for a
setter function then no response is sent and errors are silently ignored,
because they cannot be detected.
uv-light-bricklet
<uid> <callback>
[<option>..]¶Parameters: |
|
---|
The <callback>
to be dispatched can take several options:
--help
shows help for the specific callback and exits--execute <command>
shell command line to execute for each incoming
response (see section about output formatting
for details)uv-light-bricklet
<uid> get-uv-light
¶Output: |
|
---|
Returns the UV light intensity of the sensor. The sensor has already weighted the intensity with the erythemal action spectrum to get the skin-affecting irradiation.
To get UV index you just have to divide the value by 250. For example, a UV light intensity of 500 is equivalent to an UV index of 2.
If you want to get the intensity periodically, it is recommended to use the
uv-light
callback and set the period with
set-uv-light-callback-period
.
uv-light-bricklet
<uid> get-identity
¶Output: |
|
---|
Returns the UID, the UID where the Bricklet is connected to, the position, the hardware and firmware version as well as the device identifier.
The position can be 'a', 'b', 'c', 'd', 'e', 'f', 'g' or 'h' (Bricklet Port). A Bricklet connected to an Isolator Bricklet is always at position 'z'.
The device identifier numbers can be found here.
uv-light-bricklet
<uid> set-uv-light-callback-period
<period>¶Parameters: |
|
---|---|
Output: |
|
Sets the period with which the uv-light
callback is triggered
periodically. A value of 0 turns the callback off.
The uv-light
callback is only triggered if the intensity has changed since
the last triggering.
uv-light-bricklet
<uid> get-uv-light-callback-period
¶Output: |
|
---|
Returns the period as set by set-uv-light-callback-period
.
uv-light-bricklet
<uid> set-uv-light-callback-threshold
<option> <min> <max>¶Parameters: |
|
---|---|
Output: |
|
Sets the thresholds for the uv-light-reached
callback.
The following options are possible:
Option | Description |
---|---|
'x' | Callback is turned off |
'o' | Callback is triggered when the intensity is outside the min and max values |
'i' | Callback is triggered when the intensity is inside the min and max values |
'<' | Callback is triggered when the intensity is smaller than the min value (max is ignored) |
'>' | Callback is triggered when the intensity is greater than the min value (max is ignored) |
The following symbols are available for this function:
For <option>:
uv-light-bricklet
<uid> get-uv-light-callback-threshold
¶Output: |
|
---|
Returns the threshold as set by set-uv-light-callback-threshold
.
The following symbols are available for this function:
For option:
uv-light-bricklet
<uid> set-debounce-period
<debounce>¶Parameters: |
|
---|---|
Output: |
|
Sets the period with which the threshold callbacks
are triggered, if the thresholds
keep being reached.
uv-light-bricklet
<uid> get-debounce-period
¶Output: |
|
---|
Returns the debounce period as set by set-debounce-period
.
Callbacks can be used to receive time critical or recurring data from the device:
tinkerforge dispatch uv-light-bricklet <uid> example
The available callbacks are described below.
Note
Using callbacks for recurring events is always preferred compared to using getters. It will use less USB bandwidth and the latency will be a lot better, since there is no round trip time.
uv-light-bricklet
<uid> uv-light
¶Output: |
|
---|
This callback is triggered periodically with the period that is set by
set-uv-light-callback-period
. The parameter is the UV Light
intensity of the sensor.
The uv-light
callback is only triggered if the intensity has changed
since the last triggering.
uv-light-bricklet
<uid> uv-light-reached
¶Output: |
|
---|
This callback is triggered when the threshold as set by
set-uv-light-callback-threshold
is reached.
The parameter is the UV Light intensity of the sensor.
If the threshold keeps being reached, the callback is triggered periodically
with the period as set by set-debounce-period
.