JavaScript - Piezo Buzzer Bricklet

This is the description of the JavaScript API bindings for the Piezo Buzzer Bricklet. General information and technical specifications for the Piezo Buzzer Bricklet are summarized in its hardware description.

An installation guide for the JavaScript API bindings is part of their general description.

Examples

The example code below is Public Domain (CC0 1.0).

Beep (Node.js)

Download (ExampleBeep.js)

 1
 2
 3
 4
 5
 6
 7
 8
 9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
var Tinkerforge = require('tinkerforge');

var HOST = 'localhost';
var PORT = 4223;
var UID = 'XYZ'; // Change XYZ to the UID of your Piezo Buzzer Bricklet

var ipcon = new Tinkerforge.IPConnection(); // Create IP connection
var pb = new Tinkerforge.BrickletPiezoBuzzer(UID, ipcon); // Create device object

ipcon.connect(HOST, PORT,
    function (error) {
        console.log('Error: ' + error);
    }
); // Connect to brickd
// Don't use device before ipcon is connected

ipcon.on(Tinkerforge.IPConnection.CALLBACK_CONNECTED,
    function (connectReason) {
        // Make 2 second beep
        pb.beep(2000);
    }
);

console.log('Press key to exit');
process.stdin.on('data',
    function (data) {
        ipcon.disconnect();
        process.exit(0);
    }
);

Morse Code (Node.js)

Download (ExampleMorseCode.js)

 1
 2
 3
 4
 5
 6
 7
 8
 9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
var Tinkerforge = require('tinkerforge');

var HOST = 'localhost';
var PORT = 4223;
var UID = 'XYZ'; // Change XYZ to the UID of your Piezo Buzzer Bricklet

var ipcon = new Tinkerforge.IPConnection(); // Create IP connection
var pb = new Tinkerforge.BrickletPiezoBuzzer(UID, ipcon); // Create device object

ipcon.connect(HOST, PORT,
    function (error) {
        console.log('Error: ' + error);
    }
); // Connect to brickd
// Don't use device before ipcon is connected

ipcon.on(Tinkerforge.IPConnection.CALLBACK_CONNECTED,
    function (connectReason) {
        // Morse SOS
        pb.morseCode('... --- ...');
    }
);

console.log('Press key to exit');
process.stdin.on('data',
    function (data) {
        ipcon.disconnect();
        process.exit(0);
    }
);

Beep (HTML)

Download (ExampleBeep.html), Test (ExampleBeep.html)

 1
 2
 3
 4
 5
 6
 7
 8
 9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
<!DOCTYPE html>
<html>
    <meta http-equiv="Content-Type" content="text/html; charset=utf-8" />
    <head>
        <title>Tinkerforge | JavaScript Example</title>
    </head>
    <body>
        <div style="text-align:center;">
            <h1>Piezo Buzzer Bricklet Beep Example</h1>
            <p>
                <input value="localhost" id="host" type="text" size="20">:
                <input value="4280" id="port" type="text" size="5">,
                <input value="uid" id="uid" type="text" size="5">
                <input value="Start Example" id="start" type="button" onclick="startExample();">
            </p>
            <p>
                <textarea readonly id="text" cols="80" rows="24" style="resize:none;"
                          >Press "Start Example" to begin ...</textarea>
            </p>
        </div>
        <script src="./Tinkerforge.js" type='text/javascript'></script>
        <script type='text/javascript'>
            var ipcon;
            var textArea = document.getElementById("text");
            function startExample() {
                textArea.value = "";
                var HOST = document.getElementById("host").value;
                var PORT = parseInt(document.getElementById("port").value);
                var UID = document.getElementById("uid").value;
                if(ipcon !== undefined) {
                    ipcon.disconnect();
                }
                ipcon = new Tinkerforge.IPConnection(); // Create IP connection
                var pb = new Tinkerforge.BrickletPiezoBuzzer(UID, ipcon); // Create device object
                ipcon.connect(HOST, PORT,
                    function(error) {
                        textArea.value += 'Error: ' + error + '\n';
                    }
                ); // Connect to brickd
                // Don't use device before ipcon is connected

                ipcon.on(Tinkerforge.IPConnection.CALLBACK_CONNECTED,
                    function (connectReason) {
                        // Make 2 second beep
                        pb.beep(2000);
                    }
                );
            }
        </script>
    </body>
</html>

Morse Code (HTML)

Download (ExampleMorseCode.html), Test (ExampleMorseCode.html)

 1
 2
 3
 4
 5
 6
 7
 8
 9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
<!DOCTYPE html>
<html>
    <meta http-equiv="Content-Type" content="text/html; charset=utf-8" />
    <head>
        <title>Tinkerforge | JavaScript Example</title>
    </head>
    <body>
        <div style="text-align:center;">
            <h1>Piezo Buzzer Bricklet Morse Code Example</h1>
            <p>
                <input value="localhost" id="host" type="text" size="20">:
                <input value="4280" id="port" type="text" size="5">,
                <input value="uid" id="uid" type="text" size="5">
                <input value="Start Example" id="start" type="button" onclick="startExample();">
            </p>
            <p>
                <textarea readonly id="text" cols="80" rows="24" style="resize:none;"
                          >Press "Start Example" to begin ...</textarea>
            </p>
        </div>
        <script src="./Tinkerforge.js" type='text/javascript'></script>
        <script type='text/javascript'>
            var ipcon;
            var textArea = document.getElementById("text");
            function startExample() {
                textArea.value = "";
                var HOST = document.getElementById("host").value;
                var PORT = parseInt(document.getElementById("port").value);
                var UID = document.getElementById("uid").value;
                if(ipcon !== undefined) {
                    ipcon.disconnect();
                }
                ipcon = new Tinkerforge.IPConnection(); // Create IP connection
                var pb = new Tinkerforge.BrickletPiezoBuzzer(UID, ipcon); // Create device object
                ipcon.connect(HOST, PORT,
                    function(error) {
                        textArea.value += 'Error: ' + error + '\n';
                    }
                ); // Connect to brickd
                // Don't use device before ipcon is connected

                ipcon.on(Tinkerforge.IPConnection.CALLBACK_CONNECTED,
                    function (connectReason) {
                        // Morse SOS
                        pb.morseCode('... --- ...');
                    }
                );
            }
        </script>
    </body>
</html>

API

Generally, every function of the JavaScript bindings can take two optional parameters, returnCallback and errorCallback. These are two user defined callback functions. The returnCallback function is called with the results as arguments, if the function returns its results asynchronously. The errorCallback is called with an error code in case of an error. The error code can be one of the following values:

  • IPConnection.ERROR_ALREADY_CONNECTED = 11
  • IPConnection.ERROR_NOT_CONNECTED = 12
  • IPConnection.ERROR_CONNECT_FAILED = 13
  • IPConnection.ERROR_INVALID_FUNCTION_ID = 21
  • IPConnection.ERROR_TIMEOUT = 31
  • IPConnection.ERROR_INVALID_PARAMETER = 41
  • IPConnection.ERROR_FUNCTION_NOT_SUPPORTED = 42
  • IPConnection.ERROR_UNKNOWN_ERROR = 43
  • IPConnection.ERROR_STREAM_OUT_OF_SYNC = 51
  • IPConnection.ERROR_NON_ASCII_CHAR_IN_SECRET = 71
  • IPConnection.ERROR_WRONG_DEVICE_TYPE = 81
  • IPConnection.ERROR_DEVICE_REPLACED = 82
  • IPConnection.ERROR_WRONG_RESPONSE_LENGTH = 83
  • IPConnection.ERROR_INT64_NOT_SUPPORTED = 91

The namespace for the JavaScript bindings is Tinkerforge.*.

Basic Functions

new BrickletPiezoBuzzer(uid, ipcon)
Parameters:
  • uid – Type: string
  • ipcon – Type: IPConnection
Returns:
  • piezoBuzzer – Type: BrickletPiezoBuzzer

Creates an object with the unique device ID uid:

var piezoBuzzer = new BrickletPiezoBuzzer("YOUR_DEVICE_UID", ipcon);

This object can then be used after the IP Connection is connected.

BrickletPiezoBuzzer.beep(duration[, returnCallback][, errorCallback])
Parameters:
  • duration – Type: int, Unit: 1 ms, Range: [0 to 232 - 1]
Callback Parameters:
  • undefined
Returns:
  • undefined

Beeps for the given duration.

BrickletPiezoBuzzer.morseCode(morse[, returnCallback][, errorCallback])
Parameters:
  • morse – Type: string, Length: up to 60
Callback Parameters:
  • undefined
Returns:
  • undefined

Sets morse code that will be played by the piezo buzzer. The morse code is given as a string consisting of "." (dot), "-" (minus) and " " (space) for dits, dahs and pauses. Every other character is ignored.

For example: If you set the string "...---...", the piezo buzzer will beep nine times with the durations "short short short long long long short short short".

Advanced Functions

BrickletPiezoBuzzer.getIdentity([returnCallback][, errorCallback])
Callback Parameters:
  • uid – Type: string, Length: up to 8
  • connectedUid – Type: string, Length: up to 8
  • position – Type: char, Range: ['a' to 'h', 'z']
  • hardwareVersion – Type: [int, ...], Length: 3
    • 0: major – Type: int, Range: [0 to 255]
    • 1: minor – Type: int, Range: [0 to 255]
    • 2: revision – Type: int, Range: [0 to 255]
  • firmwareVersion – Type: [int, ...], Length: 3
    • 0: major – Type: int, Range: [0 to 255]
    • 1: minor – Type: int, Range: [0 to 255]
    • 2: revision – Type: int, Range: [0 to 255]
  • deviceIdentifier – Type: int, Range: [0 to 216 - 1]
Returns:
  • undefined

Returns the UID, the UID where the Bricklet is connected to, the position, the hardware and firmware version as well as the device identifier.

The position can be 'a', 'b', 'c', 'd', 'e', 'f', 'g' or 'h' (Bricklet Port). A Bricklet connected to an Isolator Bricklet is always at position 'z'.

The device identifier numbers can be found here. There is also a constant for the device identifier of this Bricklet.

Callback Configuration Functions

BrickletPiezoBuzzer.on(callback_id, function[, errorCallback])
Parameters:
  • callback_id – Type: int
  • function – Type: function
Returns:
  • undefined

Registers the given function with the given callback_id.

The available callback IDs with corresponding function signatures are listed below.

Callbacks

Callbacks can be registered to receive time critical or recurring data from the device. The registration is done with the on() function of the device object. The first parameter is the callback ID and the second parameter the callback function:

piezoBuzzer.on(BrickletPiezoBuzzer.CALLBACK_EXAMPLE,
    function (param) {
        console.log(param);
    }
);

The available constants with inherent number and type of parameters are described below.

Note

Using callbacks for recurring events is always preferred compared to using getters. It will use less USB bandwidth and the latency will be a lot better, since there is no round trip time.

BrickletPiezoBuzzer.CALLBACK_BEEP_FINISHED
Callback Parameters:
  • undefined

This callback is triggered if a beep set by beep() is finished

BrickletPiezoBuzzer.CALLBACK_MORSE_CODE_FINISHED
Callback Parameters:
  • undefined

This callback is triggered if the playback of the morse code set by morseCode() is finished.

Virtual Functions

Virtual functions don't communicate with the device itself, but operate only on the API bindings device object. They can be called without the corresponding IP Connection object being connected.

BrickletPiezoBuzzer.getAPIVersion()
Returns:
  • apiVersion – Type: [int, ...], Length: 3
    • 0: major – Type: int, Range: [0 to 255]
    • 1: minor – Type: int, Range: [0 to 255]
    • 2: revision – Type: int, Range: [0 to 255]

Returns the version of the API definition implemented by this API bindings. This is neither the release version of this API bindings nor does it tell you anything about the represented Brick or Bricklet.

BrickletPiezoBuzzer.getResponseExpected(functionId[, errorCallback])
Parameters:
  • functionId – Type: int, Range: See constants
Returns:
  • responseExpected – Type: boolean

Returns the response expected flag for the function specified by the function ID parameter. It is true if the function is expected to send a response, false otherwise.

For getter functions this is enabled by default and cannot be disabled, because those functions will always send a response. For callback configuration functions it is enabled by default too, but can be disabled by setResponseExpected(). For setter functions it is disabled by default and can be enabled.

Enabling the response expected flag for a setter function allows to detect timeouts and other error conditions calls of this setter as well. The device will then send a response for this purpose. If this flag is disabled for a setter function then no response is sent and errors are silently ignored, because they cannot be detected.

The following constants are available for this function:

For function_id:

  • BrickletPiezoBuzzer.FUNCTION_BEEP = 1
  • BrickletPiezoBuzzer.FUNCTION_MORSE_CODE = 2
BrickletPiezoBuzzer.setResponseExpected(functionId, responseExpected[, errorCallback])
Parameters:
  • functionId – Type: int, Range: See constants
  • responseExpected – Type: boolean
Returns:
  • undefined

Changes the response expected flag of the function specified by the function ID parameter. This flag can only be changed for setter (default value: false) and callback configuration functions (default value: true). For getter functions it is always enabled.

Enabling the response expected flag for a setter function allows to detect timeouts and other error conditions calls of this setter as well. The device will then send a response for this purpose. If this flag is disabled for a setter function then no response is sent and errors are silently ignored, because they cannot be detected.

The following constants are available for this function:

For function_id:

  • BrickletPiezoBuzzer.FUNCTION_BEEP = 1
  • BrickletPiezoBuzzer.FUNCTION_MORSE_CODE = 2
BrickletPiezoBuzzer.setResponseExpectedAll(responseExpected)
Parameters:
  • responseExpected – Type: boolean
Returns:
  • undefined

Changes the response expected flag for all setter and callback configuration functions of this device at once.

Constants

BrickletPiezoBuzzer.DEVICE_IDENTIFIER

This constant is used to identify a Piezo Buzzer Bricklet.

The getIdentity() function and the IPConnection.CALLBACK_ENUMERATE callback of the IP Connection have a device_identifier parameter to specify the Brick's or Bricklet's type.

BrickletPiezoBuzzer.DEVICE_DISPLAY_NAME

This constant represents the human readable name of a Piezo Buzzer Bricklet.