Java - Solid State Relay Bricklet 2.0

This is the description of the Java API bindings for the Solid State Relay Bricklet 2.0. General information and technical specifications for the Solid State Relay Bricklet 2.0 are summarized in its hardware description.

An installation guide for the Java API bindings is part of their general description.

Examples

The example code below is Public Domain (CC0 1.0).

Simple

Download (ExampleSimple.java)

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import com.tinkerforge.IPConnection;
import com.tinkerforge.BrickletSolidStateRelayV2;

public class ExampleSimple {
    private static final String HOST = "localhost";
    private static final int PORT = 4223;

    // Change XYZ to the UID of your Solid State Relay Bricklet 2.0
    private static final String UID = "XYZ";

    // Note: To make the example code cleaner we do not handle exceptions. Exceptions
    //       you might normally want to catch are described in the documentation
    public static void main(String args[]) throws Exception {
        IPConnection ipcon = new IPConnection(); // Create IP connection
        BrickletSolidStateRelayV2 ssr =
          new BrickletSolidStateRelayV2(UID, ipcon); // Create device object

        ipcon.connect(HOST, PORT); // Connect to brickd
        // Don't use device before ipcon is connected

        // Turn relay on/off 10 times with 1 second delay
        for(int i = 0; i < 5; i++) {
            Thread.sleep(1000);
            ssr.setState(true);
            Thread.sleep(1000);
            ssr.setState(false);
        }

        System.out.println("Press key to exit"); System.in.read();
        ipcon.disconnect();
    }
}

API

Generally, every method of the Java bindings that returns a value can throw a TimeoutException. This exception gets thrown if the device did not respond. If a cable based connection is used, it is unlikely that this exception gets thrown (assuming nobody unplugs the device). However, if a wireless connection is used, timeouts will occur if the distance to the device gets too big.

Beside the TimeoutException there is also a NotConnectedException that is thrown if a method needs to communicate with the device while the IP Connection is not connected.

Since Java does not support multiple return values and return by reference is not possible for primitive types, we use small classes that only consist of member variables. The member variables of the returned objects are described in the corresponding method descriptions.

The package for all Brick/Bricklet bindings and the IP Connection is com.tinkerforge.*

All methods listed below are thread-safe.

Basic Functions

class BrickletSolidStateRelayV2(String uid, IPConnection ipcon)
Parameters:
  • uid – Type: String
  • ipcon – Type: IPConnection
Returns:
  • solidStateRelayV2 – Type: BrickletSolidStateRelayV2

Creates an object with the unique device ID uid:

BrickletSolidStateRelayV2 solidStateRelayV2 = new BrickletSolidStateRelayV2("YOUR_DEVICE_UID", ipcon);

This object can then be used after the IP Connection is connected.

void BrickletSolidStateRelayV2.setState(boolean state)
Parameters:
  • state – Type: boolean, Default: false

Sets the state of the relays true means on and false means off.

A running monoflop timer will be aborted if this function is called.

boolean BrickletSolidStateRelayV2.getState()
Returns:
  • state – Type: boolean, Default: false

Returns the state of the relay, true means on and false means off.

Advanced Functions

void BrickletSolidStateRelayV2.setMonoflop(boolean state, long time)
Parameters:
  • state – Type: boolean
  • time – Type: long, Unit: 1 ms, Range: [0 to 232 - 1]

The first parameter is the desired state of the relay (true means on and false means off). The second parameter indicates the time that the relay should hold the state.

If this function is called with the parameters (true, 1500): The relay will turn on and in 1.5s it will turn off again.

A monoflop can be used as a failsafe mechanism. For example: Lets assume you have a RS485 bus and a Solid State Relay Bricklet connected to one of the slave stacks. You can now call this function every second, with a time parameter of two seconds. The relay will be on all the time. If now the RS485 connection is lost, the relay will turn off in at most two seconds.

BrickletSolidStateRelayV2.Monoflop BrickletSolidStateRelayV2.getMonoflop()
Return Object:
  • state – Type: boolean
  • time – Type: long, Unit: 1 ms, Range: [0 to 232 - 1]
  • timeRemaining – Type: long, Unit: 1 ms, Range: [0 to 232 - 1]

Returns the current state and the time as set by setMonoflop() as well as the remaining time until the state flips.

If the timer is not running currently, the remaining time will be returned as 0.

BrickletSolidStateRelayV2.SPITFPErrorCount BrickletSolidStateRelayV2.getSPITFPErrorCount()
Return Object:
  • errorCountAckChecksum – Type: long, Range: [0 to 232 - 1]
  • errorCountMessageChecksum – Type: long, Range: [0 to 232 - 1]
  • errorCountFrame – Type: long, Range: [0 to 232 - 1]
  • errorCountOverflow – Type: long, Range: [0 to 232 - 1]

Returns the error count for the communication between Brick and Bricklet.

The errors are divided into

  • ACK checksum errors,
  • message checksum errors,
  • framing errors and
  • overflow errors.

The errors counts are for errors that occur on the Bricklet side. All Bricks have a similar function that returns the errors on the Brick side.

void BrickletSolidStateRelayV2.setStatusLEDConfig(int config)
Parameters:
  • config – Type: int, Range: See constants, Default: 3

Sets the status LED configuration. By default the LED shows communication traffic between Brick and Bricklet, it flickers once for every 10 received data packets.

You can also turn the LED permanently on/off or show a heartbeat.

If the Bricklet is in bootloader mode, the LED is will show heartbeat by default.

The following constants are available for this function:

For config:

  • BrickletSolidStateRelayV2.STATUS_LED_CONFIG_OFF = 0
  • BrickletSolidStateRelayV2.STATUS_LED_CONFIG_ON = 1
  • BrickletSolidStateRelayV2.STATUS_LED_CONFIG_SHOW_HEARTBEAT = 2
  • BrickletSolidStateRelayV2.STATUS_LED_CONFIG_SHOW_STATUS = 3
int BrickletSolidStateRelayV2.getStatusLEDConfig()
Returns:
  • config – Type: int, Range: See constants, Default: 3

Returns the configuration as set by setStatusLEDConfig()

The following constants are available for this function:

For config:

  • BrickletSolidStateRelayV2.STATUS_LED_CONFIG_OFF = 0
  • BrickletSolidStateRelayV2.STATUS_LED_CONFIG_ON = 1
  • BrickletSolidStateRelayV2.STATUS_LED_CONFIG_SHOW_HEARTBEAT = 2
  • BrickletSolidStateRelayV2.STATUS_LED_CONFIG_SHOW_STATUS = 3
int BrickletSolidStateRelayV2.getChipTemperature()
Returns:
  • temperature – Type: int, Unit: 1 °C, Range: [-215 to 215 - 1]

Returns the temperature as measured inside the microcontroller. The value returned is not the ambient temperature!

The temperature is only proportional to the real temperature and it has bad accuracy. Practically it is only useful as an indicator for temperature changes.

void BrickletSolidStateRelayV2.reset()

Calling this function will reset the Bricklet. All configurations will be lost.

After a reset you have to create new device objects, calling functions on the existing ones will result in undefined behavior!

BrickletSolidStateRelayV2.Identity BrickletSolidStateRelayV2.getIdentity()
Return Object:
  • uid – Type: String, Length: up to 8
  • connectedUid – Type: String, Length: up to 8
  • position – Type: char, Range: ['a' to 'h', 'z']
  • hardwareVersion – Type: short[], Length: 3
    • 0: major – Type: short, Range: [0 to 255]
    • 1: minor – Type: short, Range: [0 to 255]
    • 2: revision – Type: short, Range: [0 to 255]
  • firmwareVersion – Type: short[], Length: 3
    • 0: major – Type: short, Range: [0 to 255]
    • 1: minor – Type: short, Range: [0 to 255]
    • 2: revision – Type: short, Range: [0 to 255]
  • deviceIdentifier – Type: int, Range: [0 to 216 - 1]

Returns the UID, the UID where the Bricklet is connected to, the position, the hardware and firmware version as well as the device identifier.

The position can be 'a', 'b', 'c', 'd', 'e', 'f', 'g' or 'h' (Bricklet Port). A Bricklet connected to an Isolator Bricklet is always at position 'z'.

The device identifier numbers can be found here. There is also a constant for the device identifier of this Bricklet.

Listeners

Listeners can be registered to receive time critical or recurring data from the device. The registration is done with add*Listener() functions of the device object.

The parameter is a listener class object, for example:

device.addExampleListener(new BrickletSolidStateRelayV2.ExampleListener() {
    public void property(int value) {
        System.out.println("Value: " + value);
    }
});

The available listener classes with inherent methods to be overwritten are described below. It is possible to add several listeners and to remove them with the corresponding remove*Listener() function.

Note

Using listeners for recurring events is always preferred compared to using getters. It will use less USB bandwidth and the latency will be a lot better, since there is no round trip time.

class BrickletSolidStateRelayV2.MonoflopDoneListener()

This listener can be added with the addMonoflopDoneListener() function. An added listener can be removed with the removeMonoflopDoneListener() function.

void monoflopDone(boolean state)
Parameters:
  • state – Type: boolean

This listener is triggered whenever the monoflop timer reaches 0. The parameter is the current state of the relay (the state after the monoflop).

Virtual Functions

Virtual functions don't communicate with the device itself, but operate only on the API bindings device object. They can be called without the corresponding IP Connection object being connected.

short[] BrickletSolidStateRelayV2.getAPIVersion()
Return Object:
  • apiVersion – Type: short[], Length: 3
    • 0: major – Type: short, Range: [0 to 255]
    • 1: minor – Type: short, Range: [0 to 255]
    • 2: revision – Type: short, Range: [0 to 255]

Returns the version of the API definition implemented by this API bindings. This is neither the release version of this API bindings nor does it tell you anything about the represented Brick or Bricklet.

boolean BrickletSolidStateRelayV2.getResponseExpected(byte functionId)
Parameters:
  • functionId – Type: byte, Range: See constants
Returns:
  • responseExpected – Type: boolean

Returns the response expected flag for the function specified by the function ID parameter. It is true if the function is expected to send a response, false otherwise.

For getter functions this is enabled by default and cannot be disabled, because those functions will always send a response. For listener configuration functions it is enabled by default too, but can be disabled by setResponseExpected(). For setter functions it is disabled by default and can be enabled.

Enabling the response expected flag for a setter function allows to detect timeouts and other error conditions calls of this setter as well. The device will then send a response for this purpose. If this flag is disabled for a setter function then no response is sent and errors are silently ignored, because they cannot be detected.

The following constants are available for this function:

For functionId:

  • BrickletSolidStateRelayV2.FUNCTION_SET_STATE = 1
  • BrickletSolidStateRelayV2.FUNCTION_SET_MONOFLOP = 3
  • BrickletSolidStateRelayV2.FUNCTION_SET_WRITE_FIRMWARE_POINTER = 237
  • BrickletSolidStateRelayV2.FUNCTION_SET_STATUS_LED_CONFIG = 239
  • BrickletSolidStateRelayV2.FUNCTION_RESET = 243
  • BrickletSolidStateRelayV2.FUNCTION_WRITE_UID = 248
void BrickletSolidStateRelayV2.setResponseExpected(byte functionId, boolean responseExpected)
Parameters:
  • functionId – Type: byte, Range: See constants
  • responseExpected – Type: boolean

Changes the response expected flag of the function specified by the function ID parameter. This flag can only be changed for setter (default value: false) and listener configuration functions (default value: true). For getter functions it is always enabled.

Enabling the response expected flag for a setter function allows to detect timeouts and other error conditions calls of this setter as well. The device will then send a response for this purpose. If this flag is disabled for a setter function then no response is sent and errors are silently ignored, because they cannot be detected.

The following constants are available for this function:

For functionId:

  • BrickletSolidStateRelayV2.FUNCTION_SET_STATE = 1
  • BrickletSolidStateRelayV2.FUNCTION_SET_MONOFLOP = 3
  • BrickletSolidStateRelayV2.FUNCTION_SET_WRITE_FIRMWARE_POINTER = 237
  • BrickletSolidStateRelayV2.FUNCTION_SET_STATUS_LED_CONFIG = 239
  • BrickletSolidStateRelayV2.FUNCTION_RESET = 243
  • BrickletSolidStateRelayV2.FUNCTION_WRITE_UID = 248
void BrickletSolidStateRelayV2.setResponseExpectedAll(boolean responseExpected)
Parameters:
  • responseExpected – Type: boolean

Changes the response expected flag for all setter and listener configuration functions of this device at once.

Internal Functions

Internal functions are used for maintenance tasks such as flashing a new firmware of changing the UID of a Bricklet. These task should be performed using Brick Viewer instead of using the internal functions directly.

int BrickletSolidStateRelayV2.setBootloaderMode(int mode)
Parameters:
  • mode – Type: int, Range: See constants
Returns:
  • status – Type: int, Range: See constants

Sets the bootloader mode and returns the status after the requested mode change was instigated.

You can change from bootloader mode to firmware mode and vice versa. A change from bootloader mode to firmware mode will only take place if the entry function, device identifier and CRC are present and correct.

This function is used by Brick Viewer during flashing. It should not be necessary to call it in a normal user program.

The following constants are available for this function:

For mode:

  • BrickletSolidStateRelayV2.BOOTLOADER_MODE_BOOTLOADER = 0
  • BrickletSolidStateRelayV2.BOOTLOADER_MODE_FIRMWARE = 1
  • BrickletSolidStateRelayV2.BOOTLOADER_MODE_BOOTLOADER_WAIT_FOR_REBOOT = 2
  • BrickletSolidStateRelayV2.BOOTLOADER_MODE_FIRMWARE_WAIT_FOR_REBOOT = 3
  • BrickletSolidStateRelayV2.BOOTLOADER_MODE_FIRMWARE_WAIT_FOR_ERASE_AND_REBOOT = 4

For status:

  • BrickletSolidStateRelayV2.BOOTLOADER_STATUS_OK = 0
  • BrickletSolidStateRelayV2.BOOTLOADER_STATUS_INVALID_MODE = 1
  • BrickletSolidStateRelayV2.BOOTLOADER_STATUS_NO_CHANGE = 2
  • BrickletSolidStateRelayV2.BOOTLOADER_STATUS_ENTRY_FUNCTION_NOT_PRESENT = 3
  • BrickletSolidStateRelayV2.BOOTLOADER_STATUS_DEVICE_IDENTIFIER_INCORRECT = 4
  • BrickletSolidStateRelayV2.BOOTLOADER_STATUS_CRC_MISMATCH = 5
int BrickletSolidStateRelayV2.getBootloaderMode()
Returns:
  • mode – Type: int, Range: See constants

Returns the current bootloader mode, see setBootloaderMode().

The following constants are available for this function:

For mode:

  • BrickletSolidStateRelayV2.BOOTLOADER_MODE_BOOTLOADER = 0
  • BrickletSolidStateRelayV2.BOOTLOADER_MODE_FIRMWARE = 1
  • BrickletSolidStateRelayV2.BOOTLOADER_MODE_BOOTLOADER_WAIT_FOR_REBOOT = 2
  • BrickletSolidStateRelayV2.BOOTLOADER_MODE_FIRMWARE_WAIT_FOR_REBOOT = 3
  • BrickletSolidStateRelayV2.BOOTLOADER_MODE_FIRMWARE_WAIT_FOR_ERASE_AND_REBOOT = 4
void BrickletSolidStateRelayV2.setWriteFirmwarePointer(long pointer)
Parameters:
  • pointer – Type: long, Unit: 1 B, Range: [0 to 232 - 1]

Sets the firmware pointer for writeFirmware(). The pointer has to be increased by chunks of size 64. The data is written to flash every 4 chunks (which equals to one page of size 256).

This function is used by Brick Viewer during flashing. It should not be necessary to call it in a normal user program.

int BrickletSolidStateRelayV2.writeFirmware(int[] data)
Parameters:
  • data – Type: int[], Length: 64, Range: [0 to 255]
Returns:
  • status – Type: int, Range: [0 to 255]

Writes 64 Bytes of firmware at the position as written by setWriteFirmwarePointer() before. The firmware is written to flash every 4 chunks.

You can only write firmware in bootloader mode.

This function is used by Brick Viewer during flashing. It should not be necessary to call it in a normal user program.

void BrickletSolidStateRelayV2.writeUID(long uid)
Parameters:
  • uid – Type: long, Range: [0 to 232 - 1]

Writes a new UID into flash. If you want to set a new UID you have to decode the Base58 encoded UID string into an integer first.

We recommend that you use Brick Viewer to change the UID.

long BrickletSolidStateRelayV2.readUID()
Returns:
  • uid – Type: long, Range: [0 to 232 - 1]

Returns the current UID as an integer. Encode as Base58 to get the usual string version.

Constants

int BrickletSolidStateRelayV2.DEVICE_IDENTIFIER

This constant is used to identify a Solid State Relay Bricklet 2.0.

The getIdentity() function and the IPConnection.EnumerateListener listener of the IP Connection have a deviceIdentifier parameter to specify the Brick's or Bricklet's type.

String BrickletSolidStateRelayV2.DEVICE_DISPLAY_NAME

This constant represents the human readable name of a Solid State Relay Bricklet 2.0.