This is the description of the MQTT API bindings for the OLED 64x48 Bricklet. General information and technical specifications for the OLED 64x48 Bricklet are summarized in its hardware description.
An installation guide for the MQTT API bindings is part of their general description.
The example code below is Public Domain (CC0 1.0).
Download (example-hello-world.txt)
1 2 3 4 5 6 7 8 | # Change XYZ to the UID of your OLED 64x48 Bricklet
setup:
# Clear display
publish '' to tinkerforge/request/oled_64x48_bricklet/XYZ/clear_display
# Write "Hello World" starting from upper left corner of the screen
publish '{"line": 0, "position": 0, "text": "Hello World"}' to tinkerforge/request/oled_64x48_bricklet/XYZ/write_line
|
Download (example-pixel-matrix.txt)
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 | # Change XYZ to the UID of your OLED 64x48 Bricklet
setup:
set WIDTH to 64
set HEIGHT to 48
# Clear display
publish '' to tinkerforge/request/oled_64x48_bricklet/XYZ/clear_display
set pixels to create_pixel_pattern() # This function should create a checkerboard pattern as an array of booleans. See examples for other languages.
set pages to create_pages_from_pixels() # This function should translate a pixel array to a page array, See drawMatrix in examples for other languages.
set column_to to WIDTH - 1
set row_to to HEIGHT / 8 - 1
publish {"column_from": 0, "column_to": column_to, "row_from": 0, "row_to": row_to} to tinkerforge/request/oled_64x48_bricklet/XYZ/new_window
for row in 0..HEIGHT/8:
publish {"data": pages[row]} to tinkerforge/request/oled_64x48_bricklet/XYZ/write
endfor
|
All published payloads to and from the MQTT bindings are in JSON format.
If an error occures, the bindings publish a JSON object containing the error message as member _ERROR
.
It is published on the corresponding response topic: .../response/...
for .../request/...
and .../callback/...
for .../register/...
.
request/
oled_64x48_bricklet/
<UID>/
write
¶Request: |
|
---|---|
Response: |
|
Appends 64 byte of data to the window as set by request/oled_64x48_bricklet/<UID>/new_window
.
Each row has a height of 8 pixels which corresponds to one byte of data.
Example: if you call request/oled_64x48_bricklet/<UID>/new_window
with column from 0 to 63 and row
from 0 to 5 (the whole display) each call of request/oled_64x48_bricklet/<UID>/write
(red arrow) will
write one row.
The LSB (D0) of each data byte is at the top and the MSB (D7) is at the bottom of the row.
The next call of request/oled_64x48_bricklet/<UID>/write
will write the second row and so on. To
fill the whole display you need to call request/oled_64x48_bricklet/<UID>/write
6 times.
request/
oled_64x48_bricklet/
<UID>/
new_window
¶Request: |
|
---|---|
Response: |
|
Sets the window in which you can write with request/oled_64x48_bricklet/<UID>/write
. One row
has a height of 8 pixels.
request/
oled_64x48_bricklet/
<UID>/
clear_display
¶Request: |
|
---|---|
Response: |
|
Clears the current content of the window as set by request/oled_64x48_bricklet/<UID>/new_window
.
request/
oled_64x48_bricklet/
<UID>/
write_line
¶Request: |
|
---|---|
Response: |
|
Writes text to a specific line with a specific position. The text can have a maximum of 13 characters.
For example: (1, 4, "Hello") will write Hello in the middle of the second line of the display.
You can draw to the display with request/oled_64x48_bricklet/<UID>/write
and then add text to it
afterwards.
The display uses a special 5x7 pixel charset. You can view the characters of the charset in Brick Viewer.
The font conforms to code page 437.
request/
oled_64x48_bricklet/
<UID>/
set_display_configuration
¶Request: |
|
---|---|
Response: |
|
Sets the configuration of the display.
You can set a contrast value from 0 to 255 and you can invert the color (black/white) of the display.
request/
oled_64x48_bricklet/
<UID>/
get_display_configuration
¶Request: |
|
---|---|
Response: |
|
Returns the configuration as set by request/oled_64x48_bricklet/<UID>/set_display_configuration
.
request/
oled_64x48_bricklet/
<UID>/
get_identity
¶Request: |
|
---|---|
Response: |
|
Returns the UID, the UID where the Bricklet is connected to, the position, the hardware and firmware version as well as the device identifier.
The position can be 'a', 'b', 'c', 'd', 'e', 'f', 'g' or 'h' (Bricklet Port). A Bricklet connected to an Isolator Bricklet is always at position 'z'.
The device identifier numbers can be found here. If symbolic output is not disabled, the device identifier is mapped to the corresponding name in the format used in topics.
The display name contains the OLED 64x48's name in a human readable form.