This is the description of the Java API bindings for the OLED 128x64 Bricklet. General information and technical specifications for the OLED 128x64 Bricklet are summarized in its hardware description.
An installation guide for the Java API bindings is part of their general description.
The example code below is Public Domain (CC0 1.0).
Download (ExampleHelloWorld.java)
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 | import com.tinkerforge.IPConnection;
import com.tinkerforge.BrickletOLED128x64;
public class ExampleHelloWorld {
private static final String HOST = "localhost";
private static final int PORT = 4223;
// Change XYZ to the UID of your OLED 128x64 Bricklet
private static final String UID = "XYZ";
// Note: To make the example code cleaner we do not handle exceptions. Exceptions
// you might normally want to catch are described in the documentation
public static void main(String args[]) throws Exception {
IPConnection ipcon = new IPConnection(); // Create IP connection
BrickletOLED128x64 oled = new BrickletOLED128x64(UID, ipcon); // Create device object
ipcon.connect(HOST, PORT); // Connect to brickd
// Don't use device before ipcon is connected
// Clear display
oled.clearDisplay();
// Write "Hello World" starting from upper left corner of the screen
oled.writeLine((short)0, (short)0, "Hello World");
System.out.println("Press key to exit"); System.in.read();
ipcon.disconnect();
}
}
|
Download (ExamplePixelMatrix.java)
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 | import com.tinkerforge.IPConnection;
import com.tinkerforge.BrickletOLED128x64;
public class ExamplePixelMatrix {
private static final String HOST = "localhost";
private static final int PORT = 4223;
// Change XYZ to the UID of your OLED 128x64 Bricklet
private static final String UID = "XYZ";
private static final short SCREEN_WIDTH = 128;
private static final short SCREEN_HEIGHT = 64;
static void drawMatrix(BrickletOLED128x64 oled, boolean[][] pixels) throws Exception {
short[][] column = new short[SCREEN_HEIGHT/8][SCREEN_WIDTH];
short[] columnWrite = new short[64];
short page = 0;
short i, j, k, l;
for (i = 0; i < SCREEN_HEIGHT/8; i++) {
for (j = 0; j < SCREEN_WIDTH; j++) {
page = 0;
for (k = 0; k < 8; k++) {
if (pixels[(i*8)+k][j]) {
page |= (short)(1 << k);
}
}
column[i][j] = page;
}
}
oled.newWindow((short)0, (short)(SCREEN_WIDTH-1), (short)0, (short)7);
for (i = 0; i < SCREEN_HEIGHT/8; i++) {
l = 0;
for (j = 0; j < SCREEN_WIDTH/2; j++) {
columnWrite[l] = column[i][j];
l++;
}
oled.write(columnWrite);
l = 0;
for (k = SCREEN_WIDTH/2; k < SCREEN_WIDTH; k++) {
columnWrite[l] = column[i][k];
l++;
}
oled.write(columnWrite);
}
}
// Note: To make the example code cleaner we do not handle exceptions. Exceptions
// you might normally want to catch are described in the documentation
public static void main(String args[]) throws Exception {
IPConnection ipcon = new IPConnection(); // Create IP connection
BrickletOLED128x64 oled = new BrickletOLED128x64(UID, ipcon); // Create device object
ipcon.connect(HOST, PORT); // Connect to brickd
// Don't use device before ipcon is connected
// Clear display
oled.clearDisplay();
// Draw checkerboard pattern
boolean[][] pixelMatrix = new boolean[SCREEN_HEIGHT][SCREEN_WIDTH];
for (short h = 0; h < SCREEN_HEIGHT; h++) {
for (short w = 0; w < SCREEN_WIDTH; w++) {
pixelMatrix[h][w] = (h / 8) % 2 == (w / 8) % 2;
}
}
drawMatrix(oled, pixelMatrix);
System.out.println("Press key to exit"); System.in.read();
ipcon.disconnect();
}
}
|
Download (ExampleScribble.java)
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 | import java.awt.Color;
import java.awt.Graphics;
import java.awt.image.BufferedImage;
import com.tinkerforge.IPConnection;
import com.tinkerforge.BrickletOLED128x64;
public class ExampleScribble {
private static final String HOST = "localhost";
private static final int PORT = 4223;
private static final String UID = "XYZ"; // Change XYZ to the UID of your OLED 128x64 Bricklet
private static final short WIDTH = 128;
private static final short HEIGHT = 64;
static void drawImage(BrickletOLED128x64 oled, BufferedImage image) throws Exception {
short[][] column = new short[HEIGHT/8][WIDTH];
short[] columnWrite = new short[64];
short page = 0;
short i, j, k, l;
for (i = 0; i < HEIGHT/8; i++) {
for (j = 0; j < WIDTH; j++) {
page = 0;
for (k = 0; k < 8; k++) {
if ((image.getRGB(j, (i*8)+k) & 0x00FFFFFF) > 0) {
page |= (short)(1 << k);
}
}
column[i][j] = page;
}
}
oled.newWindow((short)0, (short)(WIDTH-1), (short)0, (short)7);
for (i = 0; i < HEIGHT/8; i++) {
l = 0;
for (j = 0; j < WIDTH/2; j++) {
columnWrite[l] = column[i][j];
l++;
}
oled.write(columnWrite);
l = 0;
for (k = WIDTH/2; k < WIDTH; k++) {
columnWrite[l] = column[i][k];
l++;
}
oled.write(columnWrite);
}
}
// Note: To make the example code cleaner we do not handle exceptions. Exceptions
// you might normally want to catch are described in the documentation
public static void main(String args[]) throws Exception {
IPConnection ipcon = new IPConnection(); // Create IP connection
BrickletOLED128x64 oled = new BrickletOLED128x64(UID, ipcon); // Create device object
ipcon.connect(HOST, PORT); // Connect to brickd
// Don't use device before ipcon is connected
// Clear display
oled.clearDisplay();
// Draw rotating line
BufferedImage image = new BufferedImage(WIDTH, HEIGHT, BufferedImage.TYPE_INT_ARGB);
int originX = WIDTH / 2;
int originY = HEIGHT / 2;
int length = HEIGHT / 2 - 2;
int angle = 0;
System.out.println("Press ctrl+c to exit");
while (true) {
double radians = Math.toRadians(angle);
int x = (int)(originX + length * Math.cos(radians));
int y = (int)(originY + length * Math.sin(radians));
Graphics g = image.createGraphics();
g.setColor(Color.black);
g.fillRect(0, 0, WIDTH, HEIGHT);
g.setColor(Color.white);
g.drawLine(originX, originY, x, y);
g.dispose();
drawImage(oled, image);
Thread.sleep(25);
angle++;
}
}
}
|
Generally, every method of the Java bindings that returns a value can
throw a TimeoutException
. This exception gets thrown if the
device did not respond. If a cable based connection is used, it is
unlikely that this exception gets thrown (assuming nobody unplugs the
device). However, if a wireless connection is used, timeouts will occur
if the distance to the device gets too big.
Beside the TimeoutException
there is also a NotConnectedException
that
is thrown if a method needs to communicate with the device while the
IP Connection is not connected.
Since Java does not support multiple return values and return by reference is not possible for primitive types, we use small classes that only consist of member variables. The member variables of the returned objects are described in the corresponding method descriptions.
The package for all Brick/Bricklet bindings and the IP Connection is
com.tinkerforge.*
All methods listed below are thread-safe.
BrickletOLED128x64
(String uid, IPConnection ipcon)¶Parameters: |
|
---|---|
Returns: |
|
Creates an object with the unique device ID uid
:
BrickletOLED128x64 oled128x64 = new BrickletOLED128x64("YOUR_DEVICE_UID", ipcon);
This object can then be used after the IP Connection is connected.
BrickletOLED128x64.
write
(short[] data)¶Parameters: |
|
---|
Appends 64 byte of data to the window as set by newWindow()
.
Each row has a height of 8 pixels which corresponds to one byte of data.
Example: if you call newWindow()
with column from 0 to 127 and row
from 0 to 7 (the whole display) each call of write()
(red arrow) will
write half of a row.
The LSB (D0) of each data byte is at the top and the MSB (D7) is at the bottom of the row.
The next call of write()
will write the second half of the row
and the next two the second row and so on. To fill the whole display
you need to call write()
16 times.
BrickletOLED128x64.
newWindow
(short columnFrom, short columnTo, short rowFrom, short rowTo)¶Parameters: |
|
---|
Sets the window in which you can write with write()
. One row
has a height of 8 pixels.
BrickletOLED128x64.
clearDisplay
()¶Clears the current content of the window as set by newWindow()
.
BrickletOLED128x64.
writeLine
(short line, short position, String text)¶Parameters: |
|
---|
Writes text to a specific line with a specific position. The text can have a maximum of 26 characters.
For example: (1, 10, "Hello") will write Hello in the middle of the second line of the display.
You can draw to the display with write()
and then add text to it
afterwards.
The display uses a special 5x7 pixel charset. You can view the characters of the charset in Brick Viewer.
The font conforms to code page 437.
BrickletOLED128x64.
setDisplayConfiguration
(short contrast, boolean invert)¶Parameters: |
|
---|
Sets the configuration of the display.
You can set a contrast value from 0 to 255 and you can invert the color (black/white) of the display.
BrickletOLED128x64.
getDisplayConfiguration
()¶Return Object: |
|
---|
Returns the configuration as set by setDisplayConfiguration()
.
BrickletOLED128x64.
getIdentity
()¶Return Object: |
|
---|
Returns the UID, the UID where the Bricklet is connected to, the position, the hardware and firmware version as well as the device identifier.
The position can be 'a', 'b', 'c', 'd', 'e', 'f', 'g' or 'h' (Bricklet Port). A Bricklet connected to an Isolator Bricklet is always at position 'z'.
The device identifier numbers can be found here. There is also a constant for the device identifier of this Bricklet.
Virtual functions don't communicate with the device itself, but operate only on the API bindings device object. They can be called without the corresponding IP Connection object being connected.
BrickletOLED128x64.
getAPIVersion
()¶Return Object: |
|
---|
Returns the version of the API definition implemented by this API bindings. This is neither the release version of this API bindings nor does it tell you anything about the represented Brick or Bricklet.
BrickletOLED128x64.
getResponseExpected
(byte functionId)¶Parameters: |
|
---|---|
Returns: |
|
Returns the response expected flag for the function specified by the function ID parameter. It is true if the function is expected to send a response, false otherwise.
For getter functions this is enabled by default and cannot be disabled,
because those functions will always send a response. For listener configuration
functions it is enabled by default too, but can be disabled by
setResponseExpected()
. For setter functions it is disabled by default
and can be enabled.
Enabling the response expected flag for a setter function allows to detect timeouts and other error conditions calls of this setter as well. The device will then send a response for this purpose. If this flag is disabled for a setter function then no response is sent and errors are silently ignored, because they cannot be detected.
The following constants are available for this function:
For functionId:
BrickletOLED128x64.
setResponseExpected
(byte functionId, boolean responseExpected)¶Parameters: |
|
---|
Changes the response expected flag of the function specified by the function ID parameter. This flag can only be changed for setter (default value: false) and listener configuration functions (default value: true). For getter functions it is always enabled.
Enabling the response expected flag for a setter function allows to detect timeouts and other error conditions calls of this setter as well. The device will then send a response for this purpose. If this flag is disabled for a setter function then no response is sent and errors are silently ignored, because they cannot be detected.
The following constants are available for this function:
For functionId:
BrickletOLED128x64.
setResponseExpectedAll
(boolean responseExpected)¶Parameters: |
|
---|
Changes the response expected flag for all setter and listener configuration functions of this device at once.
BrickletOLED128x64.
DEVICE_IDENTIFIER
¶This constant is used to identify a OLED 128x64 Bricklet.
The getIdentity()
function and the
IPConnection.EnumerateListener
listener of the IP Connection have a deviceIdentifier
parameter to specify
the Brick's or Bricklet's type.
BrickletOLED128x64.
DEVICE_DISPLAY_NAME
¶This constant represents the human readable name of a OLED 128x64 Bricklet.