This is the description of the Rust API bindings for the Color Bricklet. General information and technical specifications for the Color Bricklet are summarized in its hardware description.
An installation guide for the Rust API bindings is part of their general description. Additional documentation can be found on docs.rs.
The example code below is Public Domain (CC0 1.0).
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 | use std::{error::Error, io};
use tinkerforge::{color_bricklet::*, ip_connection::IpConnection};
const HOST: &str = "localhost";
const PORT: u16 = 4223;
const UID: &str = "XYZ"; // Change XYZ to the UID of your Color Bricklet.
fn main() -> Result<(), Box<dyn Error>> {
let ipcon = IpConnection::new(); // Create IP connection.
let c = ColorBricklet::new(UID, &ipcon); // Create device object.
ipcon.connect((HOST, PORT)).recv()??; // Connect to brickd.
// Don't use device before ipcon is connected.
// Get current color.
let color = c.get_color().recv()?;
println!("Color [R]: {}", color.r);
println!("Color [G]: {}", color.g);
println!("Color [B]: {}", color.b);
println!("Color [C]: {}", color.c);
println!("Press enter to exit.");
let mut _input = String::new();
io::stdin().read_line(&mut _input)?;
ipcon.disconnect();
Ok(())
}
|
Download (example_callback.rs)
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 | use std::{error::Error, io, thread};
use tinkerforge::{color_bricklet::*, ip_connection::IpConnection};
const HOST: &str = "localhost";
const PORT: u16 = 4223;
const UID: &str = "XYZ"; // Change XYZ to the UID of your Color Bricklet.
fn main() -> Result<(), Box<dyn Error>> {
let ipcon = IpConnection::new(); // Create IP connection.
let c = ColorBricklet::new(UID, &ipcon); // Create device object.
ipcon.connect((HOST, PORT)).recv()??; // Connect to brickd.
// Don't use device before ipcon is connected.
let color_receiver = c.get_color_callback_receiver();
// Spawn thread to handle received callback messages.
// This thread ends when the `c` object
// is dropped, so there is no need for manual cleanup.
thread::spawn(move || {
for color in color_receiver {
println!("Color [R]: {}", color.r);
println!("Color [G]: {}", color.g);
println!("Color [B]: {}", color.b);
println!("Color [C]: {}", color.c);
println!();
}
});
// Set period for color receiver to 1s (1000ms).
// Note: The color callback is only called every second
// if the color has changed since the last call!
c.set_color_callback_period(1000);
println!("Press enter to exit.");
let mut _input = String::new();
io::stdin().read_line(&mut _input)?;
ipcon.disconnect();
Ok(())
}
|
Download (example_threshold.rs)
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 | use std::{error::Error, io, thread};
use tinkerforge::{color_bricklet::*, ip_connection::IpConnection};
const HOST: &str = "localhost";
const PORT: u16 = 4223;
const UID: &str = "XYZ"; // Change XYZ to the UID of your Color Bricklet.
fn main() -> Result<(), Box<dyn Error>> {
let ipcon = IpConnection::new(); // Create IP connection.
let c = ColorBricklet::new(UID, &ipcon); // Create device object.
ipcon.connect((HOST, PORT)).recv()??; // Connect to brickd.
// Don't use device before ipcon is connected.
// Get threshold receivers with a debounce time of 10 seconds (10000ms).
c.set_debounce_period(10000);
let color_reached_receiver = c.get_color_reached_callback_receiver();
// Spawn thread to handle received callback messages.
// This thread ends when the `c` object
// is dropped, so there is no need for manual cleanup.
thread::spawn(move || {
for color_reached in color_reached_receiver {
println!("Color [R]: {}", color_reached.r);
println!("Color [G]: {}", color_reached.g);
println!("Color [B]: {}", color_reached.b);
println!("Color [C]: {}", color_reached.c);
println!();
}
});
// Configure threshold for color "greater than 100, 200, 300, 400".
c.set_color_callback_threshold('>', 100, 0, 200, 0, 300, 0, 400, 0);
println!("Press enter to exit.");
let mut _input = String::new();
io::stdin().read_line(&mut _input)?;
ipcon.disconnect();
Ok(())
}
|
To allow non-blocking usage, nearly every function of the Rust bindings returns a wrapper around a mpsc::Receiver. To block until the function has finished and get your result, call one of the receiver's recv variants. Those return either the result sent by the device, or any error occurred.
Functions returning a result directly will block until the device has finished processing the request.
All functions listed below are thread-safe, those which return a receiver are lock-free.
ColorBricklet::
new
(uid: &str, ip_connection: &IpConnection) → ColorBricklet¶Parameters: |
|
---|---|
Returns: |
|
Creates a new ColorBricklet
object with the unique device ID uid
and adds
it to the IPConnection ip_connection
:
let color = ColorBricklet::new("YOUR_DEVICE_UID", &ip_connection);
This device object can be used after the IP connection has been connected.
ColorBricklet::
get_color
(&self) → ConvertingReceiver<Color>¶Return Object: |
|
---|
Returns the measured color of the sensor.
The red (r), green (g), blue (b) and clear (c) colors are measured with four different photodiodes that are responsive at different wavelengths:
If you want to get the color periodically, it is recommended
to use the ColorBricklet::get_color_callback_receiver
callback and set the period with
ColorBricklet::set_color_callback_period
.
ColorBricklet::
light_on
(&self) → ConvertingReceiver<()>¶Turns the LED on.
ColorBricklet::
light_off
(&self) → ConvertingReceiver<()>¶Turns the LED off.
ColorBricklet::
is_light_on
(&self) → ConvertingReceiver<u8>¶Returns: |
|
---|
Returns the state of the LED. Possible values are:
The following constants are available for this function:
For light:
ColorBricklet::
set_config
(&self, gain: u8, integration_time: u8) → ConvertingReceiver<()>¶Parameters: |
|
---|
Sets the configuration of the sensor. Gain and integration time can be configured in this way.
For configuring the gain:
For configuring the integration time:
Increasing the gain enables the sensor to detect a color from a higher distance.
The integration time provides a trade-off between conversion time and accuracy. With a longer integration time the values read will be more accurate but it will take longer time to get the conversion results.
The following constants are available for this function:
For gain:
For integration_time:
ColorBricklet::
get_config
(&self) → ConvertingReceiver<Config>¶Return Object: |
|
---|
Returns the configuration as set by ColorBricklet::set_config
.
The following constants are available for this function:
For gain:
For integration_time:
ColorBricklet::
get_illuminance
(&self) → ConvertingReceiver<u32>¶Returns: |
|
---|
Returns the illuminance affected by the gain and integration time as
set by ColorBricklet::set_config
. To get the illuminance in Lux apply this formula:
lux = illuminance * 700 / gain / integration_time
To get a correct illuminance measurement make sure that the color
values themselves are not saturated. The color value (R, G or B)
is saturated if it is equal to the maximum value of 65535.
In that case you have to reduce the gain, see ColorBricklet::set_config
.
ColorBricklet::
get_color_temperature
(&self) → ConvertingReceiver<u16>¶Returns: |
|
---|
Returns the color temperature.
To get a correct color temperature measurement make sure that the color
values themselves are not saturated. The color value (R, G or B)
is saturated if it is equal to the maximum value of 65535.
In that case you have to reduce the gain, see ColorBricklet::set_config
.
ColorBricklet::
get_identity
(&self) → ConvertingReceiver<Identity>¶Return Object: |
|
---|
Returns the UID, the UID where the Bricklet is connected to, the position, the hardware and firmware version as well as the device identifier.
The position can be 'a', 'b', 'c', 'd', 'e', 'f', 'g' or 'h' (Bricklet Port). A Bricklet connected to an Isolator Bricklet is always at position 'z'.
The device identifier numbers can be found here. There is also a constant for the device identifier of this Bricklet.
ColorBricklet::
set_color_callback_period
(&self, period: u32) → ConvertingReceiver<()>¶Parameters: |
|
---|
Sets the period with which the ColorBricklet::get_color_callback_receiver
callback is triggered
periodically. A value of 0 turns the callback off.
The ColorBricklet::get_color_callback_receiver
callback is only triggered if the color has changed since the
last triggering.
ColorBricklet::
get_color_callback_period
(&self) → ConvertingReceiver<u32>¶Returns: |
|
---|
Returns the period as set by ColorBricklet::set_color_callback_period
.
ColorBricklet::
set_color_callback_threshold
(&self, option: char, min_r: u16, max_r: u16, min_g: u16, max_g: u16, min_b: u16, max_b: u16, min_c: u16, max_c: u16) → ConvertingReceiver<()>¶Parameters: |
|
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Sets the thresholds for the ColorBricklet::get_color_reached_callback_receiver
callback.
The following options are possible:
Option | Description |
---|---|
'x' | Callback is turned off |
'o' | Callback is triggered when the temperature is outside the min and max values |
'i' | Callback is triggered when the temperature is inside the min and max values |
'<' | Callback is triggered when the temperature is smaller than the min value (max is ignored) |
'>' | Callback is triggered when the temperature is greater than the min value (max is ignored) |
The following constants are available for this function:
For option:
ColorBricklet::
get_color_callback_threshold
(&self) → ConvertingReceiver<ColorCallbackThreshold>¶Return Object: |
|
---|
Returns the threshold as set by ColorBricklet::set_color_callback_threshold
.
The following constants are available for this function:
For option:
ColorBricklet::
set_debounce_period
(&self, debounce: u32) → ConvertingReceiver<()>¶Parameters: |
|
---|
Sets the period with which the threshold callback
is triggered, if the threshold
keeps being reached.
ColorBricklet::
get_debounce_period
(&self) → ConvertingReceiver<u32>¶Returns: |
|
---|
Returns the debounce period as set by ColorBricklet::set_debounce_period
.
ColorBricklet::
set_illuminance_callback_period
(&self, period: u32) → ConvertingReceiver<()>¶Parameters: |
|
---|
Sets the period with which the ColorBricklet::get_illuminance_callback_receiver
callback is triggered
periodically. A value of 0 turns the callback off.
The ColorBricklet::get_illuminance_callback_receiver
callback is only triggered if the illuminance has changed
since the last triggering.
ColorBricklet::
get_illuminance_callback_period
(&self) → ConvertingReceiver<u32>¶Returns: |
|
---|
Returns the period as set by ColorBricklet::set_illuminance_callback_period
.
ColorBricklet::
set_color_temperature_callback_period
(&self, period: u32) → ConvertingReceiver<()>¶Parameters: |
|
---|
Sets the period with which the ColorBricklet::get_color_temperature_callback_receiver
callback is
triggered periodically. A value of 0 turns the callback off.
The ColorBricklet::get_color_temperature_callback_receiver
callback is only triggered if the color temperature
has changed since the last triggering.
ColorBricklet::
get_color_temperature_callback_period
(&self) → ConvertingReceiver<u32>¶Returns: |
|
---|
Returns the period as set by ColorBricklet::set_color_temperature_callback_period
.
Callbacks can be registered to receive time critical or recurring data from the device. The registration is done with the corresponding get_*_callback_receiver function, which returns a receiver for callback events.
Note
Using callbacks for recurring events is always preferred compared to using getters. It will use less USB bandwidth and the latency will be a lot better, since there is no round trip time.
ColorBricklet::
get_color_callback_receiver
(&self) → ConvertingCallbackReceiver<ColorEvent>¶Event Object: |
|
---|
Receivers created with this function receive Color events.
This callback is triggered periodically with the period that is set by
ColorBricklet::set_color_callback_period
. The received variable is the color
of the sensor as RGBC.
The ColorBricklet::get_color_callback_receiver
callback is only triggered if the color has changed since the
last triggering.
ColorBricklet::
get_color_reached_callback_receiver
(&self) → ConvertingCallbackReceiver<ColorReachedEvent>¶Event Object: |
|
---|
Receivers created with this function receive Color Reached events.
This callback is triggered when the threshold as set by
ColorBricklet::set_color_callback_threshold
is reached.
The received variable is the color
of the sensor as RGBC.
If the threshold keeps being reached, the callback is triggered periodically
with the period as set by ColorBricklet::set_debounce_period
.
ColorBricklet::
get_illuminance_callback_receiver
(&self) → ConvertingCallbackReceiver<u32>¶Event: |
|
---|
Receivers created with this function receive Illuminance events.
This callback is triggered periodically with the period that is set by
ColorBricklet::set_illuminance_callback_period
. The received variable is the illuminance.
See ColorBricklet::get_illuminance
for how to interpret this value.
The ColorBricklet::get_illuminance_callback_receiver
callback is only triggered if the illuminance has changed
since the last triggering.
ColorBricklet::
get_color_temperature_callback_receiver
(&self) → ConvertingCallbackReceiver<u16>¶Event: |
|
---|
Receivers created with this function receive Color Temperature events.
This callback is triggered periodically with the period that is set by
ColorBricklet::set_color_temperature_callback_period
. The received variable is the
color temperature.
The ColorBricklet::get_color_temperature_callback_receiver
callback is only triggered if the color temperature
has changed since the last triggering.
Virtual functions don't communicate with the device itself, but operate only on the API bindings device object. They can be called without the corresponding IP Connection object being connected.
ColorBricklet::
get_api_version
(&self) → [u8; 3]¶Return Object: |
|
---|
Returns the version of the API definition implemented by this API bindings. This is neither the release version of this API bindings nor does it tell you anything about the represented Brick or Bricklet.
ColorBricklet::
get_response_expected
(&mut self, function_id: u8) → bool¶Parameters: |
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Returns: |
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Returns the response expected flag for the function specified by the function ID parameter. It is true if the function is expected to send a response, false otherwise.
For getter functions this is enabled by default and cannot be disabled,
because those functions will always send a response. For callback configuration
functions it is enabled by default too, but can be disabled by
ColorBricklet::set_response_expected
. For setter functions it is disabled by default
and can be enabled.
Enabling the response expected flag for a setter function allows to detect timeouts and other error conditions calls of this setter as well. The device will then send a response for this purpose. If this flag is disabled for a setter function then no response is sent and errors are silently ignored, because they cannot be detected.
The following constants are available for this function:
For function_id:
ColorBricklet::
set_response_expected
(&mut self, function_id: u8, response_expected: bool) → ()¶Parameters: |
|
---|
Changes the response expected flag of the function specified by the function ID parameter. This flag can only be changed for setter (default value: false) and callback configuration functions (default value: true). For getter functions it is always enabled.
Enabling the response expected flag for a setter function allows to detect timeouts and other error conditions calls of this setter as well. The device will then send a response for this purpose. If this flag is disabled for a setter function then no response is sent and errors are silently ignored, because they cannot be detected.
The following constants are available for this function:
For function_id:
ColorBricklet::
set_response_expected_all
(&mut self, response_expected: bool) → ()¶Parameters: |
|
---|
Changes the response expected flag for all setter and callback configuration functions of this device at once.
ColorBricklet::
DEVICE_IDENTIFIER
¶This constant is used to identify a Color Bricklet.
The ColorBricklet::get_identity
function and the IpConnection::get_enumerate_callback_receiver
callback of the IP Connection have a device_identifier
parameter to specify
the Brick's or Bricklet's type.
ColorBricklet::
DEVICE_DISPLAY_NAME
¶This constant represents the human readable name of a Color Bricklet.