This is the description of the Rust API bindings for the DC Bricklet 2.0. General information and technical specifications for the DC Bricklet 2.0 are summarized in its hardware description.
An installation guide for the Rust API bindings is part of their general description. Additional documentation can be found on docs.rs.
The example code below is Public Domain (CC0 1.0).
Download (example_configuration.rs)
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 | use std::{error::Error, io, thread, time::Duration};
use tinkerforge::{dc_v2_bricklet::*, ip_connection::IpConnection};
const HOST: &str = "localhost";
const PORT: u16 = 4223;
const UID: &str = "XYZ"; // Change XYZ to the UID of your DC Bricklet 2.0.
fn main() -> Result<(), Box<dyn Error>> {
let ipcon = IpConnection::new(); // Create IP connection.
let dc = DcV2Bricklet::new(UID, &ipcon); // Create device object.
ipcon.connect((HOST, PORT)).recv()??; // Connect to brickd.
// Don't use device before ipcon is connected.
dc.set_drive_mode(DC_V2_BRICKLET_DRIVE_MODE_DRIVE_COAST).recv()?;
dc.set_pwm_frequency(10000).recv()?; // Use PWM frequency of 10 kHz
dc.set_motion(4096, 16384).recv()?; // Slow acceleration (12.5 %/s), fast decceleration (50 %/s) for stopping
dc.set_velocity(32767).recv()?; // Full speed forward (100 %)
dc.set_enabled(true).recv()?; // Enable motor power
println!("Press enter to exit.");
let mut _input = String::new();
io::stdin().read_line(&mut _input)?;
dc.set_velocity(0).recv()?; // Stop motor before disabling motor power
thread::sleep(Duration::from_millis(2000)); // Wait for motor to actually stop: velocity (100 %) / decceleration (50 %/s) = 2 s
dc.set_enabled(false).recv()?; // Disable motor power
ipcon.disconnect();
Ok(())
}
|
Download (example_callback.rs)
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 | use std::{error::Error, io, thread, time::Duration};
use tinkerforge::{dc_v2_bricklet::*, ip_connection::IpConnection};
const HOST: &str = "localhost";
const PORT: u16 = 4223;
const UID: &str = "XYZ"; // Change XYZ to the UID of your DC Bricklet 2.0.
fn main() -> Result<(), Box<dyn Error>> {
let ipcon = IpConnection::new(); // Create IP connection.
let dc = DcV2Bricklet::new(UID, &ipcon); // Create device object.
ipcon.connect((HOST, PORT)).recv()??; // Connect to brickd.
// Don't use device before ipcon is connected.
// The acceleration has to be smaller or equal to the maximum
// acceleration of the DC motor, otherwise the velocity reached
// callback will be called too early
dc.set_motion(4096, 16384).recv()?; // Slow acceleration (12.5 %/s), fast decceleration (50 %/s) for stopping
dc.set_velocity(32767).recv()?; // Full speed forward (100 %)
let velocity_reached_receiver = dc.get_velocity_reached_callback_receiver();
// Spawn thread to handle received callback messages.
// This thread ends when the `dc` object
// is dropped, so there is no need for manual cleanup.
let dc_copy = dc.clone(); // Device objects don't implement Sync, so they can't be shared
// between threads (by reference). So clone the device and move the copy.
thread::spawn(move || {
for velocity_reached in velocity_reached_receiver {
if velocity_reached == 32767 {
println!("Velocity: Full speed forward, now turning backward");
dc_copy.set_velocity(-32767);
} else if velocity_reached == -32767 {
println!("Velocity: Full speed backward, now turning forward");
dc_copy.set_velocity(32767);
} else {
// Can only happen if another program sets velocity
panic!("Error");
}
}
});
// Enable motor power
dc.set_enabled(true).recv()?;
println!("Press enter to exit.");
let mut _input = String::new();
io::stdin().read_line(&mut _input)?;
dc.set_velocity(0).recv()?; // Stop motor before disabling motor power
thread::sleep(Duration::from_millis(2000)); // Wait for motor to actually stop: velocity (100 %) / decceleration (50 %/s) = 2 s
dc.set_enabled(false).recv()?; // Disable motor power
ipcon.disconnect();
Ok(())
}
|
To allow non-blocking usage, nearly every function of the Rust bindings returns a wrapper around a mpsc::Receiver. To block until the function has finished and get your result, call one of the receiver's recv variants. Those return either the result sent by the device, or any error occurred.
Functions returning a result directly will block until the device has finished processing the request.
All functions listed below are thread-safe, those which return a receiver are lock-free.
DcV2Bricklet::
new
(uid: &str, ip_connection: &IpConnection) → DcV2Bricklet¶Parameters: |
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Returns: |
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Creates a new DcV2Bricklet
object with the unique device ID uid
and adds
it to the IPConnection ip_connection
:
let dc_v2 = DcV2Bricklet::new("YOUR_DEVICE_UID", &ip_connection);
This device object can be used after the IP connection has been connected.
DcV2Bricklet::
set_enabled
(&self, enabled: bool) → ConvertingReceiver<()>¶Parameters: |
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Enables/Disables the driver chip. The driver parameters can be configured (velocity, acceleration, etc) before it is enabled.
DcV2Bricklet::
get_enabled
(&self) → ConvertingReceiver<bool>¶Returns: |
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Returns true if the driver chip is enabled, false otherwise.
DcV2Bricklet::
set_velocity
(&self, velocity: i16) → ConvertingReceiver<()>¶Parameters: |
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Sets the velocity of the motor. Whereas -32767 is full speed backward,
0 is stop and 32767 is full speed forward. Depending on the
acceleration (see DcV2Bricklet::set_motion
), the motor is not immediately
brought to the velocity but smoothly accelerated.
The velocity describes the duty cycle of the PWM with which the motor is
controlled, e.g. a velocity of 3277 sets a PWM with a 10% duty cycle.
You can not only control the duty cycle of the PWM but also the frequency,
see DcV2Bricklet::set_pwm_frequency
.
DcV2Bricklet::
get_velocity
(&self) → ConvertingReceiver<i16>¶Returns: |
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Returns the velocity as set by DcV2Bricklet::set_velocity
.
DcV2Bricklet::
get_current_velocity
(&self) → ConvertingReceiver<i16>¶Returns: |
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Returns the current velocity of the motor. This value is different
from DcV2Bricklet::get_velocity
whenever the motor is currently accelerating
to a goal set by DcV2Bricklet::set_velocity
.
DcV2Bricklet::
set_motion
(&self, acceleration: u16, deceleration: u16) → ConvertingReceiver<()>¶Parameters: |
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Sets the acceleration and deceleration of the motor. It is given in velocity/s. An acceleration of 10000 means, that every second the velocity is increased by 10000 (or about 30% duty cycle).
For example: If the current velocity is 0 and you want to accelerate to a velocity of 16000 (about 50% duty cycle) in 10 seconds, you should set an acceleration of 1600.
If acceleration and deceleration is set to 0, there is no speed ramping, i.e. a new velocity is immediately given to the motor.
DcV2Bricklet::
get_motion
(&self) → ConvertingReceiver<Motion>¶Return Object: |
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Returns the acceleration/deceleration as set by DcV2Bricklet::set_motion
.
DcV2Bricklet::
full_brake
(&self) → ConvertingReceiver<()>¶Executes an active full brake.
Warning
This function is for emergency purposes, where an immediate brake is necessary. Depending on the current velocity and the strength of the motor, a full brake can be quite violent.
Call DcV2Bricklet::set_velocity
with 0 if you just want to stop the motor.
DcV2Bricklet::
get_pwm_frequency
(&self) → ConvertingReceiver<u16>¶Returns: |
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Returns the PWM frequency as set by DcV2Bricklet::set_pwm_frequency
.
DcV2Bricklet::
get_power_statistics
(&self) → ConvertingReceiver<PowerStatistics>¶Return Object: |
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Returns input voltage and current usage of the driver.
DcV2Bricklet::
set_drive_mode
(&self, mode: u8) → ConvertingReceiver<()>¶Parameters: |
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Sets the drive mode. Possible modes are:
These modes are different kinds of motor controls.
In Drive/Brake mode, the motor is always either driving or braking. There is no freewheeling. Advantages are: A more linear correlation between PWM and velocity, more exact accelerations and the possibility to drive with slower velocities.
In Drive/Coast mode, the motor is always either driving or freewheeling. Advantages are: Less current consumption and less demands on the motor and driver chip.
The following constants are available for this function:
For mode:
DcV2Bricklet::
get_drive_mode
(&self) → ConvertingReceiver<u8>¶Returns: |
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Returns the drive mode, as set by DcV2Bricklet::set_drive_mode
.
The following constants are available for this function:
For mode:
DcV2Bricklet::
set_pwm_frequency
(&self, frequency: u16) → ConvertingReceiver<()>¶Parameters: |
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Sets the frequency of the PWM with which the motor is driven. Often a high frequency is less noisy and the motor runs smoother. However, with a low frequency there are less switches and therefore fewer switching losses. Also with most motors lower frequencies enable higher torque.
If you have no idea what all this means, just ignore this function and use the default frequency, it will very likely work fine.
DcV2Bricklet::
set_error_led_config
(&self, config: u8) → ConvertingReceiver<()>¶Parameters: |
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Configures the error LED to be either turned off, turned on, blink in heartbeat mode or show an error.
If the LED is configured to show errors it has three different states:
The following constants are available for this function:
For config:
DcV2Bricklet::
get_error_led_config
(&self) → ConvertingReceiver<u8>¶Returns: |
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Returns the LED configuration as set by DcV2Bricklet::set_error_led_config
The following constants are available for this function:
For config:
DcV2Bricklet::
get_spitfp_error_count
(&self) → ConvertingReceiver<SpitfpErrorCount>¶Return Object: |
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Returns the error count for the communication between Brick and Bricklet.
The errors are divided into
The errors counts are for errors that occur on the Bricklet side. All Bricks have a similar function that returns the errors on the Brick side.
DcV2Bricklet::
set_status_led_config
(&self, config: u8) → ConvertingReceiver<()>¶Parameters: |
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Sets the status LED configuration. By default the LED shows communication traffic between Brick and Bricklet, it flickers once for every 10 received data packets.
You can also turn the LED permanently on/off or show a heartbeat.
If the Bricklet is in bootloader mode, the LED is will show heartbeat by default.
The following constants are available for this function:
For config:
DcV2Bricklet::
get_status_led_config
(&self) → ConvertingReceiver<u8>¶Returns: |
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Returns the configuration as set by DcV2Bricklet::set_status_led_config
The following constants are available for this function:
For config:
DcV2Bricklet::
get_chip_temperature
(&self) → ConvertingReceiver<i16>¶Returns: |
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Returns the temperature as measured inside the microcontroller. The value returned is not the ambient temperature!
The temperature is only proportional to the real temperature and it has bad accuracy. Practically it is only useful as an indicator for temperature changes.
DcV2Bricklet::
reset
(&self) → ConvertingReceiver<()>¶Calling this function will reset the Bricklet. All configurations will be lost.
After a reset you have to create new device objects, calling functions on the existing ones will result in undefined behavior!
DcV2Bricklet::
get_identity
(&self) → ConvertingReceiver<Identity>¶Return Object: |
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Returns the UID, the UID where the Bricklet is connected to, the position, the hardware and firmware version as well as the device identifier.
The position can be 'a', 'b', 'c', 'd', 'e', 'f', 'g' or 'h' (Bricklet Port). A Bricklet connected to an Isolator Bricklet is always at position 'z'.
The device identifier numbers can be found here. There is also a constant for the device identifier of this Bricklet.
DcV2Bricklet::
set_emergency_shutdown_callback_configuration
(&self, enabled: bool) → ConvertingReceiver<()>¶Parameters: |
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Enable/Disable DcV2Bricklet::get_emergency_shutdown_callback_receiver
callback.
DcV2Bricklet::
get_emergency_shutdown_callback_configuration
(&self) → ConvertingReceiver<bool>¶Returns: |
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Returns the callback configuration as set by
DcV2Bricklet::set_emergency_shutdown_callback_configuration
.
DcV2Bricklet::
set_velocity_reached_callback_configuration
(&self, enabled: bool) → ConvertingReceiver<()>¶Parameters: |
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Enable/Disable DcV2Bricklet::get_velocity_reached_callback_receiver
callback.
DcV2Bricklet::
get_velocity_reached_callback_configuration
(&self) → ConvertingReceiver<bool>¶Returns: |
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Returns the callback configuration as set by
DcV2Bricklet::set_velocity_reached_callback_configuration
.
DcV2Bricklet::
set_current_velocity_callback_configuration
(&self, period: u32, value_has_to_change: bool) → ConvertingReceiver<()>¶Parameters: |
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The period is the period with which the DcV2Bricklet::get_current_velocity_callback_receiver
callback is triggered periodically. A value of 0 turns the callback off.
If the value has to change-parameter is set to true, the callback is only triggered after the value has changed. If the value didn't change within the period, the callback is triggered immediately on change.
If it is set to false, the callback is continuously triggered with the period, independent of the value.
DcV2Bricklet::
get_current_velocity_callback_configuration
(&self) → ConvertingReceiver<CurrentVelocityCallbackConfiguration>¶Return Object: |
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Returns the callback configuration as set by
DcV2Bricklet::set_current_velocity_callback_configuration
.
Callbacks can be registered to receive time critical or recurring data from the device. The registration is done with the corresponding get_*_callback_receiver function, which returns a receiver for callback events.
Note
Using callbacks for recurring events is always preferred compared to using getters. It will use less USB bandwidth and the latency will be a lot better, since there is no round trip time.
DcV2Bricklet::
get_emergency_shutdown_callback_receiver
(&self) → ConvertingCallbackReceiver<()>¶Receivers created with this function receive Emergency Shutdown events.
This callback is triggered if either the current consumption is too high (above 5A) or the temperature of the driver chip is too high (above 175°C). These two possibilities are essentially the same, since the temperature will reach this threshold immediately if the motor consumes too much current. In case of a voltage below 3.3V (external or stack) this callback is triggered as well.
If this callback is triggered, the driver chip gets disabled at the same time.
That means, DcV2Bricklet::set_enabled
has to be called to drive the motor again.
Note
This callback only works in Drive/Brake mode (see DcV2Bricklet::set_drive_mode
). In
Drive/Coast mode it is unfortunately impossible to reliably read the
overcurrent/overtemperature signal from the driver chip.
DcV2Bricklet::
get_velocity_reached_callback_receiver
(&self) → ConvertingCallbackReceiver<i16>¶Event: |
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Receivers created with this function receive Velocity Reached events.
This callback is triggered whenever a set velocity is reached. For example:
If a velocity of 0 is present, acceleration is set to 5000 and velocity
to 10000, the DcV2Bricklet::get_velocity_reached_callback_receiver
callback will be triggered after about
2 seconds, when the set velocity is actually reached.
Note
Since we can't get any feedback from the DC motor, this only works if the
acceleration (see DcV2Bricklet::set_motion
) is set smaller or equal to the
maximum acceleration of the motor. Otherwise the motor will lag behind the
control value and the callback will be triggered too early.
DcV2Bricklet::
get_current_velocity_callback_receiver
(&self) → ConvertingCallbackReceiver<i16>¶Event: |
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Receivers created with this function receive Current Velocity events.
This callback is triggered with the period that is set by
DcV2Bricklet::set_current_velocity_callback_configuration
. The received variable is the current
velocity used by the motor.
The DcV2Bricklet::get_current_velocity_callback_receiver
callback is only triggered after the set period
if there is a change in the velocity.
Virtual functions don't communicate with the device itself, but operate only on the API bindings device object. They can be called without the corresponding IP Connection object being connected.
DcV2Bricklet::
get_api_version
(&self) → [u8; 3]¶Return Object: |
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Returns the version of the API definition implemented by this API bindings. This is neither the release version of this API bindings nor does it tell you anything about the represented Brick or Bricklet.
DcV2Bricklet::
get_response_expected
(&mut self, function_id: u8) → bool¶Parameters: |
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Returns: |
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Returns the response expected flag for the function specified by the function ID parameter. It is true if the function is expected to send a response, false otherwise.
For getter functions this is enabled by default and cannot be disabled,
because those functions will always send a response. For callback configuration
functions it is enabled by default too, but can be disabled by
DcV2Bricklet::set_response_expected
. For setter functions it is disabled by default
and can be enabled.
Enabling the response expected flag for a setter function allows to detect timeouts and other error conditions calls of this setter as well. The device will then send a response for this purpose. If this flag is disabled for a setter function then no response is sent and errors are silently ignored, because they cannot be detected.
The following constants are available for this function:
For function_id:
DcV2Bricklet::
set_response_expected
(&mut self, function_id: u8, response_expected: bool) → ()¶Parameters: |
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Changes the response expected flag of the function specified by the function ID parameter. This flag can only be changed for setter (default value: false) and callback configuration functions (default value: true). For getter functions it is always enabled.
Enabling the response expected flag for a setter function allows to detect timeouts and other error conditions calls of this setter as well. The device will then send a response for this purpose. If this flag is disabled for a setter function then no response is sent and errors are silently ignored, because they cannot be detected.
The following constants are available for this function:
For function_id:
DcV2Bricklet::
set_response_expected_all
(&mut self, response_expected: bool) → ()¶Parameters: |
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Changes the response expected flag for all setter and callback configuration functions of this device at once.
Internal functions are used for maintenance tasks such as flashing a new firmware of changing the UID of a Bricklet. These task should be performed using Brick Viewer instead of using the internal functions directly.
DcV2Bricklet::
set_bootloader_mode
(&self, mode: u8) → ConvertingReceiver<u8>¶Parameters: |
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Returns: |
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Sets the bootloader mode and returns the status after the requested mode change was instigated.
You can change from bootloader mode to firmware mode and vice versa. A change from bootloader mode to firmware mode will only take place if the entry function, device identifier and CRC are present and correct.
This function is used by Brick Viewer during flashing. It should not be necessary to call it in a normal user program.
The following constants are available for this function:
For mode:
For status:
DcV2Bricklet::
get_bootloader_mode
(&self) → ConvertingReceiver<u8>¶Returns: |
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Returns the current bootloader mode, see DcV2Bricklet::set_bootloader_mode
.
The following constants are available for this function:
For mode:
DcV2Bricklet::
set_write_firmware_pointer
(&self, pointer: u32) → ConvertingReceiver<()>¶Parameters: |
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Sets the firmware pointer for DcV2Bricklet::write_firmware
. The pointer has
to be increased by chunks of size 64. The data is written to flash
every 4 chunks (which equals to one page of size 256).
This function is used by Brick Viewer during flashing. It should not be necessary to call it in a normal user program.
DcV2Bricklet::
write_firmware
(&self, data: [u8; 64]) → ConvertingReceiver<u8>¶Parameters: |
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Returns: |
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Writes 64 Bytes of firmware at the position as written by
DcV2Bricklet::set_write_firmware_pointer
before. The firmware is written
to flash every 4 chunks.
You can only write firmware in bootloader mode.
This function is used by Brick Viewer during flashing. It should not be necessary to call it in a normal user program.
DcV2Bricklet::
write_uid
(&self, uid: u32) → ConvertingReceiver<()>¶Parameters: |
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Writes a new UID into flash. If you want to set a new UID you have to decode the Base58 encoded UID string into an integer first.
We recommend that you use Brick Viewer to change the UID.
DcV2Bricklet::
read_uid
(&self) → ConvertingReceiver<u32>¶Returns: |
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Returns the current UID as an integer. Encode as Base58 to get the usual string version.
DcV2Bricklet::
DEVICE_IDENTIFIER
¶This constant is used to identify a DC Bricklet 2.0.
The DcV2Bricklet::get_identity
function and the IpConnection::get_enumerate_callback_receiver
callback of the IP Connection have a device_identifier
parameter to specify
the Brick's or Bricklet's type.
DcV2Bricklet::
DEVICE_DISPLAY_NAME
¶This constant represents the human readable name of a DC Bricklet 2.0.