This is the description of the Rust API bindings for the Joystick Bricklet. General information and technical specifications for the Joystick Bricklet are summarized in its hardware description.
An installation guide for the Rust API bindings is part of their general description. Additional documentation can be found on docs.rs.
The example code below is Public Domain (CC0 1.0).
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 | use std::{error::Error, io};
use tinkerforge::{ip_connection::IpConnection, joystick_bricklet::*};
const HOST: &str = "localhost";
const PORT: u16 = 4223;
const UID: &str = "XYZ"; // Change XYZ to the UID of your Joystick Bricklet.
fn main() -> Result<(), Box<dyn Error>> {
let ipcon = IpConnection::new(); // Create IP connection.
let j = JoystickBricklet::new(UID, &ipcon); // Create device object.
ipcon.connect((HOST, PORT)).recv()??; // Connect to brickd.
// Don't use device before ipcon is connected.
// Get current position.
let position = j.get_position().recv()?;
println!("Position [X]: {}", position.x);
println!("Position [Y]: {}", position.y);
println!("Press enter to exit.");
let mut _input = String::new();
io::stdin().read_line(&mut _input)?;
ipcon.disconnect();
Ok(())
}
|
Download (example_callback.rs)
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 | use std::{error::Error, io, thread};
use tinkerforge::{ip_connection::IpConnection, joystick_bricklet::*};
const HOST: &str = "localhost";
const PORT: u16 = 4223;
const UID: &str = "XYZ"; // Change XYZ to the UID of your Joystick Bricklet.
fn main() -> Result<(), Box<dyn Error>> {
let ipcon = IpConnection::new(); // Create IP connection.
let j = JoystickBricklet::new(UID, &ipcon); // Create device object.
ipcon.connect((HOST, PORT)).recv()??; // Connect to brickd.
// Don't use device before ipcon is connected.
let pressed_receiver = j.get_pressed_callback_receiver();
// Spawn thread to handle received callback messages.
// This thread ends when the `j` object
// is dropped, so there is no need for manual cleanup.
thread::spawn(move || {
for _pressed in pressed_receiver {
println!("Pressed");
}
});
let released_receiver = j.get_released_callback_receiver();
// Spawn thread to handle received callback messages.
// This thread ends when the `j` object
// is dropped, so there is no need for manual cleanup.
thread::spawn(move || {
for _released in released_receiver {
println!("Released");
}
});
println!("Press enter to exit.");
let mut _input = String::new();
io::stdin().read_line(&mut _input)?;
ipcon.disconnect();
Ok(())
}
|
Download (example_find_borders.rs)
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 | use std::{error::Error, io, thread};
use tinkerforge::{ip_connection::IpConnection, joystick_bricklet::*};
const HOST: &str = "localhost";
const PORT: u16 = 4223;
const UID: &str = "XYZ"; // Change XYZ to the UID of your Joystick Bricklet.
fn main() -> Result<(), Box<dyn Error>> {
let ipcon = IpConnection::new(); // Create IP connection.
let j = JoystickBricklet::new(UID, &ipcon); // Create device object.
ipcon.connect((HOST, PORT)).recv()??; // Connect to brickd.
// Don't use device before ipcon is connected.
// Get threshold receivers with a debounce time of 0.2 seconds (200ms).
j.set_debounce_period(200);
let position_reached_receiver = j.get_position_reached_callback_receiver();
// Spawn thread to handle received callback messages.
// This thread ends when the `j` object
// is dropped, so there is no need for manual cleanup.
thread::spawn(move || {
for position_reached in position_reached_receiver {
if position_reached.y == 100 {
println!("Top");
} else if position_reached.y == -100 {
println!("Bottom");
} else if position_reached.x == 100 {
println!("Right");
} else if position_reached.x == -100 {
println!("Left");
}
println!();
}
});
// Configure threshold for position "outside of -99, -99 to 99, 99".
j.set_position_callback_threshold('o', -99, 99, -99, 99);
println!("Press enter to exit.");
let mut _input = String::new();
io::stdin().read_line(&mut _input)?;
ipcon.disconnect();
Ok(())
}
|
To allow non-blocking usage, nearly every function of the Rust bindings returns a wrapper around a mpsc::Receiver. To block until the function has finished and get your result, call one of the receiver's recv variants. Those return either the result sent by the device, or any error occurred.
Functions returning a result directly will block until the device has finished processing the request.
All functions listed below are thread-safe, those which return a receiver are lock-free.
JoystickBricklet::
new
(uid: &str, ip_connection: &IpConnection) → JoystickBricklet¶Parameters: |
|
---|---|
Returns: |
|
Creates a new JoystickBricklet
object with the unique device ID uid
and adds
it to the IPConnection ip_connection
:
let joystick = JoystickBricklet::new("YOUR_DEVICE_UID", &ip_connection);
This device object can be used after the IP connection has been connected.
JoystickBricklet::
get_position
(&self) → ConvertingReceiver<Position>¶Return Object: |
|
---|
Returns the position of the joystick. The middle position of the joystick is x=0, y=0.
The returned values are averaged and calibrated (see JoystickBricklet::calibrate
).
If you want to get the position periodically, it is recommended to use the
JoystickBricklet::get_position_callback_receiver
callback and set the period with
JoystickBricklet::set_position_callback_period
.
JoystickBricklet::
is_pressed
(&self) → ConvertingReceiver<bool>¶Returns: |
|
---|
Returns true if the button is pressed and false otherwise.
It is recommended to use the JoystickBricklet::get_pressed_callback_receiver
and JoystickBricklet::get_released_callback_receiver
callbacks
to handle the button.
JoystickBricklet::
get_analog_value
(&self) → ConvertingReceiver<AnalogValue>¶Return Object: |
|
---|
Returns the values as read by a 12-bit analog-to-digital converter.
Note
The values returned by JoystickBricklet::get_position
are averaged over several samples
to yield less noise, while JoystickBricklet::get_analog_value
gives back raw
unfiltered analog values. The only reason to use JoystickBricklet::get_analog_value
is,
if you need the full resolution of the analog-to-digital converter.
If you want the analog values periodically, it is recommended to use the
JoystickBricklet::get_analog_value_callback_receiver
callback and set the period with
JoystickBricklet::set_analog_value_callback_period
.
JoystickBricklet::
calibrate
(&self) → ConvertingReceiver<()>¶Calibrates the middle position of the joystick. If your Joystick Bricklet does not return x=0 and y=0 in the middle position, call this function while the joystick is standing still in the middle position.
The resulting calibration will be saved on the EEPROM of the Joystick Bricklet, thus you only have to calibrate it once.
JoystickBricklet::
get_identity
(&self) → ConvertingReceiver<Identity>¶Return Object: |
|
---|
Returns the UID, the UID where the Bricklet is connected to, the position, the hardware and firmware version as well as the device identifier.
The position can be 'a', 'b', 'c', 'd', 'e', 'f', 'g' or 'h' (Bricklet Port). A Bricklet connected to an Isolator Bricklet is always at position 'z'.
The device identifier numbers can be found here. There is also a constant for the device identifier of this Bricklet.
JoystickBricklet::
set_position_callback_period
(&self, period: u32) → ConvertingReceiver<()>¶Parameters: |
|
---|
Sets the period with which the JoystickBricklet::get_position_callback_receiver
callback is triggered
periodically. A value of 0 turns the callback off.
The JoystickBricklet::get_position_callback_receiver
callback is only triggered if the position has changed since the
last triggering.
JoystickBricklet::
get_position_callback_period
(&self) → ConvertingReceiver<u32>¶Returns: |
|
---|
Returns the period as set by JoystickBricklet::set_position_callback_period
.
JoystickBricklet::
set_analog_value_callback_period
(&self, period: u32) → ConvertingReceiver<()>¶Parameters: |
|
---|
Sets the period with which the JoystickBricklet::get_analog_value_callback_receiver
callback is triggered
periodically. A value of 0 turns the callback off.
The JoystickBricklet::get_analog_value_callback_receiver
callback is only triggered if the analog values have
changed since the last triggering.
JoystickBricklet::
get_analog_value_callback_period
(&self) → ConvertingReceiver<u32>¶Returns: |
|
---|
Returns the period as set by JoystickBricklet::set_analog_value_callback_period
.
JoystickBricklet::
set_position_callback_threshold
(&self, option: char, min_x: i16, max_x: i16, min_y: i16, max_y: i16) → ConvertingReceiver<()>¶Parameters: |
|
---|
Sets the thresholds for the JoystickBricklet::get_position_reached_callback_receiver
callback.
The following options are possible:
Option | Description |
---|---|
'x' | Callback is turned off |
'o' | Callback is triggered when the position is outside the min and max values |
'i' | Callback is triggered when the position is inside the min and max values |
'<' | Callback is triggered when the position is smaller than the min values (max is ignored) |
'>' | Callback is triggered when the position is greater than the min values (max is ignored) |
The following constants are available for this function:
For option:
JoystickBricklet::
get_position_callback_threshold
(&self) → ConvertingReceiver<PositionCallbackThreshold>¶Return Object: |
|
---|
Returns the threshold as set by JoystickBricklet::set_position_callback_threshold
.
The following constants are available for this function:
For option:
JoystickBricklet::
set_analog_value_callback_threshold
(&self, option: char, min_x: u16, max_x: u16, min_y: u16, max_y: u16) → ConvertingReceiver<()>¶Parameters: |
|
---|
Sets the thresholds for the JoystickBricklet::get_analog_value_reached_callback_receiver
callback.
The following options are possible:
Option | Description |
---|---|
'x' | Callback is turned off |
'o' | Callback is triggered when the analog values are outside the min and max values |
'i' | Callback is triggered when the analog values are inside the min and max values |
'<' | Callback is triggered when the analog values are smaller than the min values (max is ignored) |
'>' | Callback is triggered when the analog values are greater than the min values (max is ignored) |
The following constants are available for this function:
For option:
JoystickBricklet::
get_analog_value_callback_threshold
(&self) → ConvertingReceiver<AnalogValueCallbackThreshold>¶Return Object: |
|
---|
Returns the threshold as set by JoystickBricklet::set_analog_value_callback_threshold
.
The following constants are available for this function:
For option:
JoystickBricklet::
set_debounce_period
(&self, debounce: u32) → ConvertingReceiver<()>¶Parameters: |
|
---|
Sets the period with which the threshold callbacks
JoystickBricklet::get_position_reached_callback_receiver
,JoystickBricklet::get_analog_value_reached_callback_receiver
are triggered, if the thresholds
JoystickBricklet::set_position_callback_threshold
,JoystickBricklet::set_analog_value_callback_threshold
keep being reached.
JoystickBricklet::
get_debounce_period
(&self) → ConvertingReceiver<u32>¶Returns: |
|
---|
Returns the debounce period as set by JoystickBricklet::set_debounce_period
.
Callbacks can be registered to receive time critical or recurring data from the device. The registration is done with the corresponding get_*_callback_receiver function, which returns a receiver for callback events.
Note
Using callbacks for recurring events is always preferred compared to using getters. It will use less USB bandwidth and the latency will be a lot better, since there is no round trip time.
JoystickBricklet::
get_position_callback_receiver
(&self) → ConvertingCallbackReceiver<PositionEvent>¶Event Object: |
|
---|
Receivers created with this function receive Position events.
This callback is triggered periodically with the period that is set by
JoystickBricklet::set_position_callback_period
. The received variable is the position of the
joystick.
The JoystickBricklet::get_position_callback_receiver
callback is only triggered if the position has changed since the
last triggering.
JoystickBricklet::
get_analog_value_callback_receiver
(&self) → ConvertingCallbackReceiver<AnalogValueEvent>¶Event Object: |
|
---|
Receivers created with this function receive Analog Value events.
This callback is triggered periodically with the period that is set by
JoystickBricklet::set_analog_value_callback_period
. The members of the received struct are the
analog values of the joystick.
The JoystickBricklet::get_analog_value_callback_receiver
callback is only triggered if the values have changed
since the last triggering.
JoystickBricklet::
get_position_reached_callback_receiver
(&self) → ConvertingCallbackReceiver<PositionReachedEvent>¶Event Object: |
|
---|
Receivers created with this function receive Position Reached events.
This callback is triggered when the threshold as set by
JoystickBricklet::set_position_callback_threshold
is reached.
The members of the received struct are the position of the joystick.
If the threshold keeps being reached, the callback is triggered periodically
with the period as set by JoystickBricklet::set_debounce_period
.
JoystickBricklet::
get_analog_value_reached_callback_receiver
(&self) → ConvertingCallbackReceiver<AnalogValueReachedEvent>¶Event Object: |
|
---|
Receivers created with this function receive Analog Value Reached events.
This callback is triggered when the threshold as set by
JoystickBricklet::set_analog_value_callback_threshold
is reached.
The members of the received struct are the analog values of the joystick.
If the threshold keeps being reached, the callback is triggered periodically
with the period as set by JoystickBricklet::set_debounce_period
.
JoystickBricklet::
get_pressed_callback_receiver
(&self) → ConvertingCallbackReceiver<()>¶Receivers created with this function receive Pressed events.
This callback is triggered when the button is pressed.
JoystickBricklet::
get_released_callback_receiver
(&self) → ConvertingCallbackReceiver<()>¶Receivers created with this function receive Released events.
This callback is triggered when the button is released.
Virtual functions don't communicate with the device itself, but operate only on the API bindings device object. They can be called without the corresponding IP Connection object being connected.
JoystickBricklet::
get_api_version
(&self) → [u8; 3]¶Return Object: |
|
---|
Returns the version of the API definition implemented by this API bindings. This is neither the release version of this API bindings nor does it tell you anything about the represented Brick or Bricklet.
JoystickBricklet::
get_response_expected
(&mut self, function_id: u8) → bool¶Parameters: |
|
---|---|
Returns: |
|
Returns the response expected flag for the function specified by the function ID parameter. It is true if the function is expected to send a response, false otherwise.
For getter functions this is enabled by default and cannot be disabled,
because those functions will always send a response. For callback configuration
functions it is enabled by default too, but can be disabled by
JoystickBricklet::set_response_expected
. For setter functions it is disabled by default
and can be enabled.
Enabling the response expected flag for a setter function allows to detect timeouts and other error conditions calls of this setter as well. The device will then send a response for this purpose. If this flag is disabled for a setter function then no response is sent and errors are silently ignored, because they cannot be detected.
The following constants are available for this function:
For function_id:
JoystickBricklet::
set_response_expected
(&mut self, function_id: u8, response_expected: bool) → ()¶Parameters: |
|
---|
Changes the response expected flag of the function specified by the function ID parameter. This flag can only be changed for setter (default value: false) and callback configuration functions (default value: true). For getter functions it is always enabled.
Enabling the response expected flag for a setter function allows to detect timeouts and other error conditions calls of this setter as well. The device will then send a response for this purpose. If this flag is disabled for a setter function then no response is sent and errors are silently ignored, because they cannot be detected.
The following constants are available for this function:
For function_id:
JoystickBricklet::
set_response_expected_all
(&mut self, response_expected: bool) → ()¶Parameters: |
|
---|
Changes the response expected flag for all setter and callback configuration functions of this device at once.
JoystickBricklet::
DEVICE_IDENTIFIER
¶This constant is used to identify a Joystick Bricklet.
The JoystickBricklet::get_identity
function and the IpConnection::get_enumerate_callback_receiver
callback of the IP Connection have a device_identifier
parameter to specify
the Brick's or Bricklet's type.
JoystickBricklet::
DEVICE_DISPLAY_NAME
¶This constant represents the human readable name of a Joystick Bricklet.