This is the description of the Rust API bindings for the Outdoor Weather Bricklet. General information and technical specifications for the Outdoor Weather Bricklet are summarized in its hardware description.
An installation guide for the Rust API bindings is part of their general description. Additional documentation can be found on docs.rs.
The example code below is Public Domain (CC0 1.0).
Download (example_callback.rs)
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 | use std::{error::Error, io, thread};
use tinkerforge::{ip_connection::IpConnection, outdoor_weather_bricklet::*};
const HOST: &str = "localhost";
const PORT: u16 = 4223;
const UID: &str = "XYZ"; // Change XYZ to the UID of your Outdoor Weather Bricklet.
fn main() -> Result<(), Box<dyn Error>> {
let ipcon = IpConnection::new(); // Create IP connection.
let ow = OutdoorWeatherBricklet::new(UID, &ipcon); // Create device object.
ipcon.connect((HOST, PORT)).recv()??; // Connect to brickd.
// Don't use device before ipcon is connected.
// Enable station data callbacks
ow.set_station_callback_configuration(true).recv()?;
// Enable sensor data callbacks
ow.set_sensor_callback_configuration(true).recv()?;
let station_data_receiver = ow.get_station_data_callback_receiver();
// Spawn thread to handle received callback messages.
// This thread ends when the `ow` object
// is dropped, so there is no need for manual cleanup.
thread::spawn(move || {
for station_data in station_data_receiver {
println!("Identifier (Station): {}", station_data.identifier);
println!("Temperature (Station): {} °C", station_data.temperature as f32 / 10.0);
println!("Humidity (Station): {} %RH", station_data.humidity);
println!("Wind Speed (Station): {} m/s", station_data.wind_speed as f32 / 10.0);
println!("Gust Speed (Station): {} m/s", station_data.gust_speed as f32 / 10.0);
println!("Rain (Station): {} mm", station_data.rain as f32 / 10.0);
if station_data.wind_direction == OUTDOOR_WEATHER_BRICKLET_WIND_DIRECTION_N {
println!("Wind Direction (Station): N");
} else if station_data.wind_direction == OUTDOOR_WEATHER_BRICKLET_WIND_DIRECTION_NNE {
println!("Wind Direction (Station): NNE");
} else if station_data.wind_direction == OUTDOOR_WEATHER_BRICKLET_WIND_DIRECTION_NE {
println!("Wind Direction (Station): NE");
} else if station_data.wind_direction == OUTDOOR_WEATHER_BRICKLET_WIND_DIRECTION_ENE {
println!("Wind Direction (Station): ENE");
} else if station_data.wind_direction == OUTDOOR_WEATHER_BRICKLET_WIND_DIRECTION_E {
println!("Wind Direction (Station): E");
} else if station_data.wind_direction == OUTDOOR_WEATHER_BRICKLET_WIND_DIRECTION_ESE {
println!("Wind Direction (Station): ESE");
} else if station_data.wind_direction == OUTDOOR_WEATHER_BRICKLET_WIND_DIRECTION_SE {
println!("Wind Direction (Station): SE");
} else if station_data.wind_direction == OUTDOOR_WEATHER_BRICKLET_WIND_DIRECTION_SSE {
println!("Wind Direction (Station): SSE");
} else if station_data.wind_direction == OUTDOOR_WEATHER_BRICKLET_WIND_DIRECTION_S {
println!("Wind Direction (Station): S");
} else if station_data.wind_direction == OUTDOOR_WEATHER_BRICKLET_WIND_DIRECTION_SSW {
println!("Wind Direction (Station): SSW");
} else if station_data.wind_direction == OUTDOOR_WEATHER_BRICKLET_WIND_DIRECTION_SW {
println!("Wind Direction (Station): SW");
} else if station_data.wind_direction == OUTDOOR_WEATHER_BRICKLET_WIND_DIRECTION_WSW {
println!("Wind Direction (Station): WSW");
} else if station_data.wind_direction == OUTDOOR_WEATHER_BRICKLET_WIND_DIRECTION_W {
println!("Wind Direction (Station): W");
} else if station_data.wind_direction == OUTDOOR_WEATHER_BRICKLET_WIND_DIRECTION_WNW {
println!("Wind Direction (Station): WNW");
} else if station_data.wind_direction == OUTDOOR_WEATHER_BRICKLET_WIND_DIRECTION_NW {
println!("Wind Direction (Station): NW");
} else if station_data.wind_direction == OUTDOOR_WEATHER_BRICKLET_WIND_DIRECTION_NNW {
println!("Wind Direction (Station): NNW");
} else if station_data.wind_direction == OUTDOOR_WEATHER_BRICKLET_WIND_DIRECTION_ERROR {
println!("Wind Direction (Station): Error");
}
println!("Battery Low (Station): {}", station_data.battery_low);
println!();
}
});
let sensor_data_receiver = ow.get_sensor_data_callback_receiver();
// Spawn thread to handle received callback messages.
// This thread ends when the `ow` object
// is dropped, so there is no need for manual cleanup.
thread::spawn(move || {
for sensor_data in sensor_data_receiver {
println!("Identifier (Sensor): {}", sensor_data.identifier);
println!("Temperature (Sensor): {} °C", sensor_data.temperature as f32 / 10.0);
println!("Humidity (Sensor): {} %RH", sensor_data.humidity);
println!();
}
});
println!("Press enter to exit.");
let mut _input = String::new();
io::stdin().read_line(&mut _input)?;
ipcon.disconnect();
Ok(())
}
|
To allow non-blocking usage, nearly every function of the Rust bindings returns a wrapper around a mpsc::Receiver. To block until the function has finished and get your result, call one of the receiver's recv variants. Those return either the result sent by the device, or any error occurred.
Functions returning a result directly will block until the device has finished processing the request.
All functions listed below are thread-safe, those which return a receiver are lock-free.
OutdoorWeatherBricklet::
new
(uid: &str, ip_connection: &IpConnection) → OutdoorWeatherBricklet¶Parameters: |
|
---|---|
Returns: |
|
Creates a new OutdoorWeatherBricklet
object with the unique device ID uid
and adds
it to the IPConnection ip_connection
:
let outdoor_weather = OutdoorWeatherBricklet::new("YOUR_DEVICE_UID", &ip_connection);
This device object can be used after the IP connection has been connected.
OutdoorWeatherBricklet::
get_station_identifiers
(&self) → Result<Vec<u8>, BrickletRecvTimeoutError>¶Returns: |
|
---|
Returns the identifiers (number between 0 and 255) of all stations that have been seen since the startup of the Bricklet.
Each station gives itself a random identifier on first startup.
Since firmware version 2.0.2 a station is removed from the list if no data was received for 12 hours.
OutdoorWeatherBricklet::
get_sensor_identifiers
(&self) → Result<Vec<u8>, BrickletRecvTimeoutError>¶Returns: |
|
---|
Returns the identifiers (number between 0 and 255) of all sensors that have been seen since the startup of the Bricklet.
Each sensor gives itself a random identifier on first startup.
Since firmware version 2.0.2 a sensor is removed from the list if no data was received for 12 hours.
OutdoorWeatherBricklet::
get_station_data
(&self, identifier: u8) → ConvertingReceiver<StationData>¶Parameters: |
|
---|---|
Return Object: |
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Returns the last received data for a station with the given identifier.
Call OutdoorWeatherBricklet::get_station_identifiers
for a list of all available identifiers.
The return values are:
The following constants are available for this function:
For wind_direction:
OutdoorWeatherBricklet::
get_sensor_data
(&self, identifier: u8) → ConvertingReceiver<SensorData>¶Parameters: |
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---|---|
Return Object: |
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Returns the last measured data for a sensor with the given identifier.
Call OutdoorWeatherBricklet::get_sensor_identifiers
for a list of all available identifiers.
The return values are:
OutdoorWeatherBricklet::
get_spitfp_error_count
(&self) → ConvertingReceiver<SpitfpErrorCount>¶Return Object: |
|
---|
Returns the error count for the communication between Brick and Bricklet.
The errors are divided into
The errors counts are for errors that occur on the Bricklet side. All Bricks have a similar function that returns the errors on the Brick side.
OutdoorWeatherBricklet::
set_status_led_config
(&self, config: u8) → ConvertingReceiver<()>¶Parameters: |
|
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Sets the status LED configuration. By default the LED shows communication traffic between Brick and Bricklet, it flickers once for every 10 received data packets.
You can also turn the LED permanently on/off or show a heartbeat.
If the Bricklet is in bootloader mode, the LED is will show heartbeat by default.
The following constants are available for this function:
For config:
OutdoorWeatherBricklet::
get_status_led_config
(&self) → ConvertingReceiver<u8>¶Returns: |
|
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Returns the configuration as set by OutdoorWeatherBricklet::set_status_led_config
The following constants are available for this function:
For config:
OutdoorWeatherBricklet::
get_chip_temperature
(&self) → ConvertingReceiver<i16>¶Returns: |
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Returns the temperature as measured inside the microcontroller. The value returned is not the ambient temperature!
The temperature is only proportional to the real temperature and it has bad accuracy. Practically it is only useful as an indicator for temperature changes.
OutdoorWeatherBricklet::
reset
(&self) → ConvertingReceiver<()>¶Calling this function will reset the Bricklet. All configurations will be lost.
After a reset you have to create new device objects, calling functions on the existing ones will result in undefined behavior!
OutdoorWeatherBricklet::
get_identity
(&self) → ConvertingReceiver<Identity>¶Return Object: |
|
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Returns the UID, the UID where the Bricklet is connected to, the position, the hardware and firmware version as well as the device identifier.
The position can be 'a', 'b', 'c', 'd', 'e', 'f', 'g' or 'h' (Bricklet Port). A Bricklet connected to an Isolator Bricklet is always at position 'z'.
The device identifier numbers can be found here. There is also a constant for the device identifier of this Bricklet.
OutdoorWeatherBricklet::
set_station_callback_configuration
(&self, enable_callback: bool) → ConvertingReceiver<()>¶Parameters: |
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Turns callback for station data on or off.
OutdoorWeatherBricklet::
get_station_callback_configuration
(&self) → ConvertingReceiver<bool>¶Returns: |
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Returns the configuration as set by OutdoorWeatherBricklet::set_station_callback_configuration
.
OutdoorWeatherBricklet::
set_sensor_callback_configuration
(&self, enable_callback: bool) → ConvertingReceiver<()>¶Parameters: |
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Turns callback for sensor data on or off.
OutdoorWeatherBricklet::
get_sensor_callback_configuration
(&self) → ConvertingReceiver<bool>¶Returns: |
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Returns the configuration as set by OutdoorWeatherBricklet::set_sensor_callback_configuration
.
Callbacks can be registered to receive time critical or recurring data from the device. The registration is done with the corresponding get_*_callback_receiver function, which returns a receiver for callback events.
Note
Using callbacks for recurring events is always preferred compared to using getters. It will use less USB bandwidth and the latency will be a lot better, since there is no round trip time.
OutdoorWeatherBricklet::
get_station_data_callback_receiver
(&self) → ConvertingCallbackReceiver<StationDataEvent>¶Event Object: |
|
---|
Receivers created with this function receive Station Data events.
Reports the station data every time a new data packet is received.
See OutdoorWeatherBricklet::get_station_data
for information about the data.
For each station the callback will be triggered about every 45 seconds.
Turn the callback on/off with OutdoorWeatherBricklet::set_station_callback_configuration
(by default it is turned off).
The following constants are available for this function:
For wind_direction:
OutdoorWeatherBricklet::
get_sensor_data_callback_receiver
(&self) → ConvertingCallbackReceiver<SensorDataEvent>¶Event Object: |
|
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Receivers created with this function receive Sensor Data events.
Reports the sensor data every time a new data packet is received.
See OutdoorWeatherBricklet::get_sensor_data
for information about the data.
For each sensor the callback will be called about every 45 seconds.
Turn the callback on/off with OutdoorWeatherBricklet::set_sensor_callback_configuration
(by default it is turned off).
Virtual functions don't communicate with the device itself, but operate only on the API bindings device object. They can be called without the corresponding IP Connection object being connected.
OutdoorWeatherBricklet::
get_api_version
(&self) → [u8; 3]¶Return Object: |
|
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Returns the version of the API definition implemented by this API bindings. This is neither the release version of this API bindings nor does it tell you anything about the represented Brick or Bricklet.
OutdoorWeatherBricklet::
get_response_expected
(&mut self, function_id: u8) → bool¶Parameters: |
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Returns: |
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Returns the response expected flag for the function specified by the function ID parameter. It is true if the function is expected to send a response, false otherwise.
For getter functions this is enabled by default and cannot be disabled,
because those functions will always send a response. For callback configuration
functions it is enabled by default too, but can be disabled by
OutdoorWeatherBricklet::set_response_expected
. For setter functions it is disabled by default
and can be enabled.
Enabling the response expected flag for a setter function allows to detect timeouts and other error conditions calls of this setter as well. The device will then send a response for this purpose. If this flag is disabled for a setter function then no response is sent and errors are silently ignored, because they cannot be detected.
The following constants are available for this function:
For function_id:
OutdoorWeatherBricklet::
set_response_expected
(&mut self, function_id: u8, response_expected: bool) → ()¶Parameters: |
|
---|
Changes the response expected flag of the function specified by the function ID parameter. This flag can only be changed for setter (default value: false) and callback configuration functions (default value: true). For getter functions it is always enabled.
Enabling the response expected flag for a setter function allows to detect timeouts and other error conditions calls of this setter as well. The device will then send a response for this purpose. If this flag is disabled for a setter function then no response is sent and errors are silently ignored, because they cannot be detected.
The following constants are available for this function:
For function_id:
OutdoorWeatherBricklet::
set_response_expected_all
(&mut self, response_expected: bool) → ()¶Parameters: |
|
---|
Changes the response expected flag for all setter and callback configuration functions of this device at once.
Internal functions are used for maintenance tasks such as flashing a new firmware of changing the UID of a Bricklet. These task should be performed using Brick Viewer instead of using the internal functions directly.
OutdoorWeatherBricklet::
set_bootloader_mode
(&self, mode: u8) → ConvertingReceiver<u8>¶Parameters: |
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Returns: |
|
Sets the bootloader mode and returns the status after the requested mode change was instigated.
You can change from bootloader mode to firmware mode and vice versa. A change from bootloader mode to firmware mode will only take place if the entry function, device identifier and CRC are present and correct.
This function is used by Brick Viewer during flashing. It should not be necessary to call it in a normal user program.
The following constants are available for this function:
For mode:
For status:
OutdoorWeatherBricklet::
get_bootloader_mode
(&self) → ConvertingReceiver<u8>¶Returns: |
|
---|
Returns the current bootloader mode, see OutdoorWeatherBricklet::set_bootloader_mode
.
The following constants are available for this function:
For mode:
OutdoorWeatherBricklet::
set_write_firmware_pointer
(&self, pointer: u32) → ConvertingReceiver<()>¶Parameters: |
|
---|
Sets the firmware pointer for OutdoorWeatherBricklet::write_firmware
. The pointer has
to be increased by chunks of size 64. The data is written to flash
every 4 chunks (which equals to one page of size 256).
This function is used by Brick Viewer during flashing. It should not be necessary to call it in a normal user program.
OutdoorWeatherBricklet::
write_firmware
(&self, data: [u8; 64]) → ConvertingReceiver<u8>¶Parameters: |
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Returns: |
|
Writes 64 Bytes of firmware at the position as written by
OutdoorWeatherBricklet::set_write_firmware_pointer
before. The firmware is written
to flash every 4 chunks.
You can only write firmware in bootloader mode.
This function is used by Brick Viewer during flashing. It should not be necessary to call it in a normal user program.
OutdoorWeatherBricklet::
write_uid
(&self, uid: u32) → ConvertingReceiver<()>¶Parameters: |
|
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Writes a new UID into flash. If you want to set a new UID you have to decode the Base58 encoded UID string into an integer first.
We recommend that you use Brick Viewer to change the UID.
OutdoorWeatherBricklet::
read_uid
(&self) → ConvertingReceiver<u32>¶Returns: |
|
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Returns the current UID as an integer. Encode as Base58 to get the usual string version.
OutdoorWeatherBricklet::
DEVICE_IDENTIFIER
¶This constant is used to identify a Outdoor Weather Bricklet.
The OutdoorWeatherBricklet::get_identity
function and the IpConnection::get_enumerate_callback_receiver
callback of the IP Connection have a device_identifier
parameter to specify
the Brick's or Bricklet's type.
OutdoorWeatherBricklet::
DEVICE_DISPLAY_NAME
¶This constant represents the human readable name of a Outdoor Weather Bricklet.